I've created a format for the maps to be stored in and now have map loading for the voxel dungeon crawler.
Now I need to make the map editor.Map load demostrationA short video showing a map being randomly generated and then that file being loaded by the voxel dungeon craweler.Maps also will hold data for lights, objects, npcs and events.
im 12, and what is this?
that is freaking awesome
@AG - read back a few blogs to find out.
I'm making good progress on the map editor, its simple but should do the job.Thats good, a grid with decimals sounds a little annoying :P
That would be a lot harder, it still gets converted in-game to a decimal system. But the map is just colorful triangles and rectangles.
I always find tool creation more involving (and more fun) than making the actual game engine.
I like that tag.
Great stuff :)
Your map is not very safe, however. There's black vacuum sucking in innocent civilians!haha Cesque.
It does awful things, that void.