Now with map loading

Posted by Scott_AW on May 17, 2010, 5:15 p.m.

I've created a format for the maps to be stored in and now have map loading for the voxel dungeon crawler.

Now I need to make the map editor.

Map load demostration

A short video showing a map being randomly generated and then that file being loaded by the voxel dungeon craweler.

Maps also will hold data for lights, objects, npcs and events.

Comments

Juju 15 years, 10 months ago

Could you make a dissintegrate-into-lego-pieces effect for when they stumble haplessly into the abyss?

Cesque 15 years, 10 months ago

Haha, yeah :P

(that, or make them fall off the edge of the world to their doom!)

Toast 15 years, 10 months ago

Man I'd love to make a game like this with this evaldraw doohickey. Unfortunately my coding ability is comparable to the literacy ability of a chimp on a typewriter.

Scott_AW 15 years, 10 months ago

Well this will most likely be open to all to make their own content. There's plenty of useful tools already plus I'm making a map maker for it. Also I've some simple tricks for creating objects. For example you just need a front and back image of a person, then a series of masks is added to create the 'layers' You still need to do some touch ups.