I've created a format for the maps to be stored in and now have map loading for the voxel dungeon crawler.
Now I need to make the map editor.Map load demostrationA short video showing a map being randomly generated and then that file being loaded by the voxel dungeon craweler.Maps also will hold data for lights, objects, npcs and events.
Could you make a dissintegrate-into-lego-pieces effect for when they stumble haplessly into the abyss?
Haha, yeah :P
(that, or make them fall off the edge of the world to their doom!)Man I'd love to make a game like this with this evaldraw doohickey. Unfortunately my coding ability is comparable to the literacy ability of a chimp on a typewriter.
Well this will most likely be open to all to make their own content. There's plenty of useful tools already plus I'm making a map maker for it. Also I've some simple tricks for creating objects. For example you just need a front and back image of a person, then a series of masks is added to create the 'layers' You still need to do some touch ups.