Coloraze Contest: Day Three

Posted by Siert on Feb. 3, 2007, 9:40 a.m.

Well, since I haven't been able to come up with any good levels for Coloraze, I'm holding a contest for who can make the best level. I'm going to be releasing another version with all contestent's levels included! So make a level and post a link to it here. This is the second day of the contest and hopefully I will be able to carry the contest through the weekend (one more day). Judging will be on Sunday (one day from now).

*update: redone, download again*

-Download-

*note: you need to extract the executable to save the level files*

Notice, that version doesn't have the normal levels in it. If you want your level to be included, submit it before this blog is off the front page.

Judges:

twisterghost

kevboh

serpex

Contestants:

darktemp7 (GMC) with Look Before You Leap

Graydon77222 with Exposier, Prime Hunter, Invisaball and Lock and Key

serprex with Linear, TowerLabyrinth and NLinear

MrPacman with Confusion, Centered and Detours

HandrawnMan with Complications

Marbs with Don't Go Blue

Kenon with Through the Rabbit Hole and Back

GTVG with Don't Get Red Get Blue

For those of you who want to see how the game is layed out, check this out 64Digits Topic the real game is layed out a little differently and the level editor looks different, but then you can see what my levels look like. Do NOT, I repeat, do NOT submit games made with other level editors in different versions, only use the level editor on this page. (up above)

To try the other contestants games, you need to download Coloraze (the download on this page), extract it, put it in the same folder as the level you want to play, start Coloraze, then go to load level, then select the level you want to play.

Please post your levels and try to make the best level for Coloraze, now, GO!

Comments

Cesar 17 years, 10 months ago

add a superjump and I can do something crazy awesome

s 17 years, 10 months ago

And what might this idea be? Make the thing jump into -y and die?

Cesar 17 years, 10 months ago

Centered

extremely difficult, I had a hard time with it, so I had to make all the blocks colored instead of invisible >_>

Cesar 17 years, 10 months ago

and the idea is to make a superjump, make the character jump on it, go through 2 blocks as a color, eventually come back and use it as a bridge, which would save a lot of space for longer and more complicated puzzles

Graydon 17 years, 10 months ago

Ok, I made a new level that is really key orientated:

http://www.64digits.com/download.php?name=Lock_and_Key.zip&id=14797

Kenon 17 years, 10 months ago

Here's my entry =)

http://www.64digits.com/download.php?name=Through_the_Rabbit_Hole_and_Back.zip&id=14798

Before you ask, YES. IT IS POSSIBLE. JUST HARD. Also requires some good timing.

Graydon 17 years, 10 months ago

I tried your level and in my opinion it was pretty easy, although I thought that the rabbit jumping was a cool thing to include in your level.

Kenon 17 years, 10 months ago

1:The breakable block is there so you'll get off of it. If you fall down there, You can't complete the level.

I have a video of me preforming the Rabbit hop technique. I'll post it here in a moment.

Basically, to preform the Rabbit hop, you have to time the up key just as you hit one of the top corners of a block.

http://www.youtube.com/watch?v=bpI37GUuuiM

there. A video of it.

s 17 years, 10 months ago

That's the beauty,it is possible to push into the crevice without hitting the block,and if they miss it…let them hit r…

Video is still being uploaded,unavailable at this moment.

Kenon 17 years, 10 months ago

Quote: Graydon
I tried your level and in my opinion it was pretty easy, although I thought that the rabbit jumping was a cool thing to include in your level.
Only reason why I said it was hard was because of the rabbit hop. It's impossible without it =)