Zombie Pile ß3.1

Posted by Siert on Nov. 5, 2008, 10:14 p.m.

So, I've finished the third beta of Zombie Pile.

New additions include:

[x] Heads Move Zombies

[x] Heads Stay On Stage

[x] New Font

[?] Background Image

[x] Gore

[x] Pause Screen

[x] Working Highscore Textfield

[x] Walk Up Slopes

[x] Variable Jumping

[x] Max Height Line Fix

move: left + right

aim up: up

shoot: x

jump: z

pause: p + space

The one thing I still need help on is the background image. I don't have any idea and don't want it to be black.

Suggestions please.

Final Checklist

[x] Online Highscores

[x] Main Menu

[x] Background Image

[x] Redone Pause + Death Images

[x] Better Transitions

[ ] Aiming Down

[x] Fix Second Play Glitch

[x] Fullscreen Toggle

[x] Scale Toggle

[x] Sounds

[ ] Music (2 Tracks)

Comments

Cesque 16 years ago

Wee, after I jumped to the side of the screen I got instant death at the hands of some 30+ zombies that spawned off-level. And then the game got bugged and zombie heads started to levitate in the air with zombies getting stuck beneath.

Cesar 16 years ago

Cesque: After 800 kills it still worked fine for me O_o

also. 939 kills woo

Cesque 16 years ago

If you kill zombies in the middle, yes, but if you shoot them straight away as they appear, you're pretty much screwed in due time.

Also, I guess uploading the score screws the game up, somehow. Also, I once started a game and got two levitating hugging zombies, which was hilarious.

Siert 16 years ago

Uploading the score shouldn't screw up the game. Why? Because it doesn't upload anything.

Cesque 16 years ago

Well then, it gets screwed after you finish one game and start another. I would recommend something like resetting variables or settings or something…

noshenim 16 years ago

After the menu I only see the green bar at the top and the moving spotlight.

The first error I get (The error log is now over 6mb)

Quote:
ERROR in

action number 1

of Begin Step Event

for object objCharacter:

Error in code at line 1:

if shot=1

at position 4: Unknown variable shot

Does the game extract gmphysics?