G-Creator

Posted by T G M G on Sept. 11, 2007, 1:02 p.m.

I would like to introduce my new project: G-creator.

Some of you may remember me as I created G-Java. it was very basic, but it did support most actions and a few games were made with it: http://forums.g-java.com/index.php?showforum=15

Just as I added the gml parser, Mark decided to make G-java and all other projects that read gmk files illegal. So I had no choice but to give up. I made the project open source, so if their are any java programmers out their who would be interested in viewing the source they can.

Instead of letting all my work goto waste I decided to create my own game maker called G-Creator.

The purpose of this was a game maker that could easily be converted to pure source code rather than attach it to a large, slow runner.

Two converters will come with G-Creator, G-java and G-C++, but we have made it very easy to add more converters. Our development team consists of 2 c++/java programmers.

G-Creator is based on game maker as the development team consists of former users of Game maker. Here is a early screenshot:

http://forums.g-java.com/index.php?act=attach&type=post&id=82

Although it is based on GM, we have some changes, for example 2d and 3d rooms are now seperate, as we use a much more powerful 3d engine than GM uses:

http://www.jmonkeyengine.com/index.php?option=com_content&task=view&id=68&Itemid=84

Anyway to make a truly great game maker we need your ideas, we will read through all your ideas and if possible add them.

Btw our project is open source so anyone can help ;)

Comments

T G M G 17 years, 2 months ago

I think with the way the g-creator works (allows conversion to different engines) we won't be shunned, but we are going to add alot of features.

Thanks for the suggestion of G3D i have never seen that before but it looks like just what we need :)