Me and my dad are undertaking some new language to learn for whatever reason.
He wants to learn it to learn it, and I want to learn it to make games.(But of course.)We've done a little bit of digging and found a bunch of ups and downs pertaining to both languages and I'd like to ask out of all of you, who program in either (all three of you :D ),Which is the better language overall?I hear some things like C# is missing compatibilities, C++ is more complicated, C++ is more widely used, C# is easier, all that drivel.We all know that the main reason one really uses Game Maker is because it's the fastest way to put something together almost wholly.(That's why I use it anyway)So if C# is easier to get a handle of, then why not use that, right?But C++ is probably going to be easier to land jobs with.~What a bunch of craaap~(And for whatever reason, the option that I can learn one, and then the other later, is out of the question. I guess the real question is "which one should we tackle first?")
Hey, what will carry over is a basic understanding of loops and arrays.
And I think that's it :ViIlaptop!
edit, wait, what? i had typed out a comment about me learning C++ at the moment too, and told you to use this opportunity to get your dad to buy you a laptop… but when i posted it, that happened…also, gm also carries over the basic knowledge of thinking in pseudocode as well.actually, scratch that, learn brainfuck
Both.
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I'm currently learning Java, Objective-C and Python, sooo… idk, dicks?