Edit:
Have an OST sampling.It contains my favorite one-fifth of the soundtrack. In OGG format.I figure this will be the extent of the CW OST that I'll be handing out before I talk anything about letting the public play the game. Even though progress isn't sufficient to allow for such a thing.I've been working on the engine and stuff, so all there is of the 'story' is the introduction cutscene :PMmph, so, a little while ago, I implemented item drops in Chaos Weapon.It's since quickly become a game of "repeatedly defeat demonic spiders to get unique equipment."I'm doing it the old-fashiony way, by generating a random number from 0 to 127 inclusive, and then checking the result.There are six levels of drops:128 / 128 vendor trash64 / 128 low-end healing items30 / 128 sidequest-related items, mostly10 / 128 entry-level equipment5 / 128 joke items1 / 128 everything you would ever wantI jest, of course, but there's something precious about nicking a Corset (5 / 128) from the manly-man antagonist boss person.I don't subscribe to the thought that enemies should only ever drop things at rates below 1/16 or 1/32 like Dragon Quest, or Final Fantasy, but showering the player in items they probably didn't need once every two enemies is perhaps a bit much.Especially since the drops stack.I just got two items, one 64/128 and another 30/128 from a single-enemy encounter.Naturally, they were healing items that restored 90, and 300 HP, respectively.The usefulness of the latter may vary. You start out with about 150 HP per party member and finish with right around a thousand.Unless you level grind, to the cap of 255. Then about 1,500 or so.stat growth is logarithmic okayi horrendously dislike people who brute-force JRPGs with level grinding
The typical JRPG formula is an old and flawed one. I prefer coming up with new systems than trying to modify the old.
On that note, you and Charlo really need to work on your joint game. You're not doing anything with Lunacy Star, right? Right?Stealing is one of my least used skills in a jRPG. If it's present at all. In most Open World RPGs though… Well, I'm not as bad as my brother. I swear he filched nearly every loose item in the major cities in Morrowind without being caught… Stowed it all somewhere…
Aren't you sort of brute-forcing the game with level grinding…?