That street tile was the reason I assumed it wasn't just a drawing; if you're going to use pre-rendered frames for the whole game, the advantage is you can remove any noticeable repetition manually. I've never had the patience, myself, but am interested in a game like that.
I am inclined to believe the opposite; it would be a grueling assault on the patience and dedication of the artist building the game world, as well as a resource loading and management nightmare. Not to mention that there is not an engine less suited to the task than Game Maker, unless you consider text adventure engines, in which case it's anyone's call.
I love the art. However the street cobble-stone tile is a bit noticeable (in my opinion).
Me gusta though! :DThat street tile was the reason I assumed it wasn't just a drawing; if you're going to use pre-rendered frames for the whole game, the advantage is you can remove any noticeable repetition manually. I've never had the patience, myself, but am interested in a game like that.
I would love to see a game like that!
The possibilities for ingame discovery and developer world building would be endless!I am inclined to believe the opposite; it would be a grueling assault on the patience and dedication of the artist building the game world, as well as a resource loading and management nightmare. Not to mention that there is not an engine less suited to the task than Game Maker, unless you consider text adventure engines, in which case it's anyone's call.
:o
I like this.