Currently I'm working on a game for the RPG competition. Working title; "Greatwall Emblem". It's a Tactics RPG game with Disgaea-style gameplay and Final Fantasy Tactics graphical style, and put short it looks like this:
There's a bunch of classes done already, levelling (also, enemies can level up if they kill your characters!) and a very versatile map maker I'll use to make the battlefields. There's some issues left to fix (tile overlap, but I have a plan about how to fix it) and gridcharacters (static background object) and invalid panels (e.g. water) aren't taken into account by the main game controller yet… but that's two minor things I'll be able to fix pretty easily once I get some more time on my hands.Anyway, the current game cast is the female protagonist, mikos (shinto shrine maids), bats, penguin cops, witches, and… average teenagers. Go ahead and try the tech demo if you'd like to see how the game feels this far.Controls: Z, X, R-Shift, Enter. To actually do something, first tell the unit to do something and then open up the Main Menu with Enter and select Perform. You can enqueue lots of actions and then do them all at once, to for instance let four guys maul an enemy to death before it gets a chance to counterattack.Download link: https://www.box.com/s/9de596222a721bec92a6By the way: No ads and 5GB storage for free. I can recommend everyone to use Box.
Thanks! ^__^
Aww… and I thought making an "Emblem" would be the perfect MacGuffin. -__-Anyway, it's just a working title so I'll likely replace it in the eleventh hour like always.Oh, and that music is supposed to be the main overworld theme. Might have to use other tunes for battles, though (since you'll spend more time in battles than in the hub)What sort of title makes people raise their attention, anyway?