Update on HPE

Posted by Zaron on July 10, 2007, 6:42 p.m.

Due to frequent complaints that I'm too long-winded, I'm going to keep this one brief, screw the consequences. (Seriously, I know my journals are too short sometimes, doods, but if i make them longer people complain. :x )

Here is a list of recent changes and plans to the HamstaPowah RPG engine, which I'm slowly getting more comfortable with the idea of (finally) updating the demo of:

> Menu Saturation/Value can now be set even if the color change effect is on.

> Windmill decoration complete. Door at present does not work.

> "Tactics" under sub-menu is now functional.

> Status screen restored/updated. (WIP)

> Code reorganized to aide file size.

> Most text will now be drawn with shadows.

> Battle sprites being reworked.

> Menu Color menu no longer has text running outside of the title box.

> External event creation for towns, dungeons, etc. being constructed. This also allows external monster party definition.

> Stats and their effects have been reevaluated.

> Some sounds that played even if sound had been turned OFF have been discovered and fixed.

> Monster encounters are visible, but as of yet do not start fights.

!> Battle system temporarily down until various fixes are applied. (New stats and some variable changes result presently in a nice error message just trying to go in.)

!> Save game script presently doesn't work, and old saves may have issues. Working towards more efficient and easily updated save script.

!> Main window of sub menu is still incomplete (party quick stats are not shown).

o> Plan to add name and level of selected item(s) on Tactics menu.

Generally, stuff is moving, a lot of it's back-end, and some stuff that used to work now doesn't because I've been making things a bit more efficient and rethinking things like stats and their functions. Bear with me a while longer and you may almost get a working battle system.

Comments

Mush 17 years, 4 months ago

I like the name

squeakyreaper 17 years, 4 months ago

*twitch* I wait this many months, and thats all that has changed? Yeesh. Oh well, I might-as-well wait for your upload.

Zaron 17 years, 4 months ago

Well, you must note school has taken most of my time, and my rare Gm spurts were mostly spent tweaking with things that required less sprite/background work, because I get enough artistic touching with the comics and fact I'm after an art degree.

Then we account for the hard drive wipe and all is poop. >:

squeakyreaper 17 years, 4 months ago

Fate conspires against rodents… I just know it.