at first i wasn't going to do this whole blog thing until i noticed everybody is doing it (yeah following the crowd, what ever…) so with 66 hits on my page i mine as well say something.
where to start?i guess i could explain my history with Game Maker… not much. i started with GM6 before YYG was up, didn't really get into the GMC at the time, not until 2009 oddly enough. When YYG was up i thought it was a great idea, i became a member the minute the site went up (i'm very active there even now)this means i have about 4 years or so of GM experience. though there were many times i wouldn't use it for months. i'm 100% involve with GM as of 2009, on it daily/weekly working on so many projects.i have a website i written in HTML mostly, here at:http://DZgames.99k.org/you can take a look at all the blog updates there and all the games i have up. around 10 or so by now, i'm not counting.and now to present a little something that i'm working on currently. it's an online battle game in Under60seconds style. here's a screenshot showing it's beautiful lighting and particle system ^^http://i795.photobucket.com/albums/yy240/deathzero021/awesomelight.png(this is actually an older screenshot but that's all you get for now)
1) If you want really direct feedback, set up a WIP page or a forum post.
2) Blogs will meander. Feel free to post tangential comments in other blogs, more often than not the tangents are more interesting than the blog.3) Self-censoring is unnecessary. You wanna say shit? Say shit.4) I like your website. It needs brightening up but there's nothing fundamentally wrong with it. Keep at it.5) Avoid trying to tell people how to behave. It doesn't work at the best of times.6) Welcome. Post comments and be active.Right, you're the one that did the Under 60 Seconds game. I kind of like that. And I see by the screenshot you're getting crazy with surface lighting? Or is that a giant alpha sprite? Either way, the screenshot looks cool.
lol it's not a sprite or a surface. it's blending based on distance xD it works beautifully except when trying to get colors to mix properly. like right now red bullets next to a blue one creates a nice purple lighting but creating a purple lighting by itself is a pain. what i mean is creating a character that's yellow with yellow bullets is extremely annoying >_<
Nobody here really cares about language. Unless it's in a blog title.
lol well than i'm sorry for not-cursing than. i don't believe it's proper to swear anywhere unless the timing is right. which means i hate when people curse on a daily basis, it's unnecessary. it losses it's meaning that way.
Yes. But censoring the swear keeps negativeness. I find that the censoring is actually worse, as it draws attention to the word and makes it known that it's a bad word.
Not swearing>Swearing>Censored swearing.