I have a question, how many people here listen to music while playing a game? what i mean by this is muting the games music and listening to your own instead. I find myself doing this a lot. Only with a few games do i keep the game music on. Usually games that have a soundtrack that add a lot of atmosphere to the game. However it seems that most games' music is just simply a background noise. I'm not saying that game soundtracks suck, there are a ton of great ones, it's just that i rarely feel like the music does much for the experience at all. (more so with recent games)
And now for some info on my project:I've completely changed my project for the competition. It's no longer a top-down 2D adventure game, it is now a 3D First Person adventure game with a focus on action. It will be an RPG (obviously) but the RPG elements aren't going to be very important. mostly there to meet the qualifications and to unlock new awesome abilities for the main character. I've designed a new room editor specifically for this game. i'll probably upload it once the game is completed, so anybody will be able to use it with GM games. it's pretty neat, it displays in 3D and it uses grid-based placement and movement. (screenshots will be up next week, along with possible demo)The game is being called TERROR and you play as a vampire that's trying to stop the rebirth of an ancient demon by the hands of a strange cult that suddenly appeared near the city of (name coming soon). The theme is going to resemble a gothic/medieval look. Being a vampire is a huge feature in this game. The gameplay will always be during night and killing an enemy will heal yourself (due to the consumption of blood). You will also be able to use all kinds of weapons, from your bare hands to guns and crossbows; as well as spells and vampiric powers upgradable with skill points you gain when leveling.
They're going to be sprites. i don't have the time nor the skill to make models for all the enemies in the game. this project is basically 30 days behind the start of the competition so i gotta work fast.
EDIT: the enemies are going to be like the demo of Termination, only that they are going to be higher in resolution and i'm going to sprite all directions instead of just one direction as seen in that demo.I personally listen to music when MAKING games rather than playing them, and it's either a long playlist with 8-bit remixes of 16-bit game soundtracks (I've made the remixes myself by converting MIDI files to XM files using MODPlug, by the way) or a playlist of tunes I've composed myself.
I'm driving my family insane.