Am i seriously the only one who thinks Half-Life is an extremely over-rated game? I bought the game, thinking "gamers can't be this wrong, it's almost got perfect scores all around, it's the 2nd highest rated game on Steam!" and after playing through almost all of it in a short amount of time, i am incredibly disappointed by this Quake rip-off.
this game has no quality what so ever. it is incredibly buggy. I've had to restart whole levels due to glitches with doors and dialogue, I wasn't able to continue during some of these glitches. no choice but to restart a level? how does this shit get over looked?The movement just isn't right here either. If it's anything i hate, it's First Person Platforming. You walk too fast to be jumping off of narrow/thin platforms and it always feels like your slipping on ice when you land. Timing and landing a jump is difficult as well. These sections feel so random, as if they've been thrown together for no real reason at all. It's a ton of shooting, than outta nowhere, it's jumping on pipes and ducking under electrical wires. The combat is flawed as well. There isn't a lot of ammo but there are a ton of soldiers. Man that was random. at first it was a scary horror themed game where you're killing monster/aliens and than it's a shootemup with Tanks and shit. I'm gonna pin this up as being outdated. Standards have changed. Half Life came out in 1998 and was made on the Quake engine. Valve was still young and they have defiantly improved over the years. Maybe people back in 1998 thought this game had great graphics or presentation, it was also back when FPS games were still blooming. Nowadays we've got way too many of them and so people get a little picky about their shooters.Do keep in mind, i'm talking about Half Life only, not Half Life 2, or any of the episodic games or spin offs. Since i bought the whole collection (it was on sale so no big loss) I still have to play the other HL games. HOPEFULLY Half Life 2 is better... but i have been fooled before…p.s. Bioshock sucks too. [/ranting]Holy shit 10 days left! I'm ……………………… not sure if i can finish in time [-_-]EDIT: also i feel i should say, i'm not completely bashing the game, i'm just stating that it's not a masterpiece at all. it's not even what i would consider great (imo) but it's also not the worst game ever. I can play it but i'm not enjoying it much.
God…. Toast, when did you start being such an egotistical and uncouth debater? You're usually well learned and well spoken on most issues, but in this instance you don't seem to understand (or you disregard) subjectivity.
I've already said several times that he's entitled to not like the game, and there's no point trying to convince him otherwise. That about sums up subjectivity as far as I'm concerned.
I don't however accept the idea that's its fundamentally bad or overrated, as there's evidence to support the contrary. Of course the game has dated and it can't compare to modern games, but it does not change its importance. F1ak3r makes a good point - we're so used to the type of games that Half-Life pioneered that it's now less enjoyable than it deserves to be.I must admit I wrote these comments alot quicker than I usually do, which was probably a bad idea. What might appear egotistical or uncouth is just me being blunt and to the point.I was mostly calling you out on comments like these:
I stand by the last one.
The others ones are just me trying to be satirical but coming across as an assQuake ripped off Lovecraft, for pete's sake. And it kinda rips off Doom as well (which is unsurprising given they were made by the same company). It's really hard to be innovative in terms of message - freshness and originality comes from a story's exposition. Half-Life was a story, Quake and previous run-and-gun FPSs simply weren't. That alone means "Half-Life was a good game."
In 1994, Looking Glass Tech released the original System Shock. It was a first-person game with combat and a story and great voice acting and fantastic graphics for the time. It grabbed you by the balls and didn't let go. The reason people have virtually forgotten about SS1 is that its market was so much smaller. The PC, by 1998, had doubled in number from 1993 (source) and was being used in the home rather than at work. The were simply more people able to play Half-Life.Half-Life remains influential as an expositional touch-stone and a landmark in gaming because a) it was good and b) lots of people played it. Many things gamers take for granted now were popularised - not invented - by Half-Life. That's enough to make it important for the FPS genre.Re bugs: Dude, get over it. Games have bugs. Part of the problem will be that you're playing a very old game on new hardware. Furthermore, games nowadays have just as many bugs as they used to - they're simply bodged up quicker.Finally, F1ak3r is spot on with SeinfeldIsUnfunny. Take a read of this (take the extremity of some of the statements with a punch of salt, mind) or this. An interesting game is Ghen War, an FPS in full 3D that pre-dates Quake.Whilst I'm here, Ground Control 2 was/is woefully underrated. Tempest 3000 as well. And Crash Bandicoot 1 and Spyro 3.
I love Crash Bandicoot. People who say that all 3D platformers copy Super Mario 64 don't realise that Crash Bandicoot came out only a couple of months afterwards.
IMO it's also aged much better. I still play it.