Sweet jesus. I really like how you were able to incorporate the Touhou like projectiles into a game like this. The time pause projectile spam just felt so good to watch.
It's not perfect, but it's really good. I'd like to see it at 60fps; that might make all the difference.
That up-smash appears to have a bit extreme a range. I mean, the other particle spam is pretty intense, but it doesn't leave the player nearly invincible while it's in play.
Having not played, I can't tell. The one that causes her to fly upward while being completely protected by deadly projectiles. Is there a use limit on it?
Looks really cool! Those new palettes are so much better than the old ones, too! Kinda expected to see flight used in recoveries, though. But flight is done by double jumping, right?
Feels like it could benefit from some voice acting, by the way. Any plans to have it in the long run? I would totally volunteer!
Sweet jesus. I really like how you were able to incorporate the Touhou like projectiles into a game like this. The time pause projectile spam just felt so good to watch.
It looks so much like smash. GJ!
HFS. Those skeleton animations are incredible. Did you do them yourself?
Thanks guys!
@JoshDreamland, yes animation is my strong point. I like to think of myself as an average animator.It's not perfect, but it's really good. I'd like to see it at 60fps; that might make all the difference.
That up-smash appears to have a bit extreme a range. I mean, the other particle spam is pretty intense, but it doesn't leave the player nearly invincible while it's in play.Up smash or Up *spell*?
Having not played, I can't tell. The one that causes her to fly upward while being completely protected by deadly projectiles. Is there a use limit on it?
She doesn't have any attacks that cause her to fly while laying curtain fire.
No limit, but they are non-lethal and can be destroyed. Spells are executed by fully charging a smash attack.OHHH I think you are talking about her *UP-B*
Looks really cool! Those new palettes are so much better than the old ones, too! Kinda expected to see flight used in recoveries, though. But flight is done by double jumping, right?
Feels like it could benefit from some voice acting, by the way. Any plans to have it in the long run? I would totally volunteer!