Golf!

Posted by gamerman on Sept. 3, 2008, 4:35 p.m.

School again. I didn't do to much today, but I messed around a little. I also made rain. I added a for more things to settings like ball colour, and how it draws the screen at the start, the old way, which is faster, or the new way, which is slower. Also made it so you can choose not to see the ground, water, or trees generate, which is faster. You can turn the rain off, which is the only weather right now, and change the rain colour. I also added a background blur, and trails to the water particles and ball. you can change the amount of blur in settings. Almost forgot, I made the weather density where you set s variable to "x:y" where x is the amount of rain drops, and y is the space amount x is spread over. it then repeats this over the whole room. 1:480 is a decent amount, anything less can really start to lag. Still haven't done anything about the ball physics, but I'll get to it.. soon.

Anyway, picture time:

blur on 4, 1:480 rain.

no blur, 1:120 rain.

blur on 3, 1:120 rain.

So, how does that look?

862

Comments

PY 16 years, 3 months ago

blur needs more strength, the jaggies are still PAINFULLY obvious.

Juju 16 years, 3 months ago

Is dat sum bloom?

marbs 16 years, 3 months ago

Illegible font D:

gamerman 16 years, 3 months ago

Just found that I love chrome.

@PY: It needs more pre-glow first.

@Marbs: What?

Edit: whoops, yeah.

Cesar 16 years, 3 months ago

it's PY, not SY.

PY isn't nearly as cool as SY

SixWinged 16 years, 3 months ago

"no blur, 1:120 rain." looks the best.

PY 16 years, 3 months ago

Heh, we all know I'm way too awesome for SY, probably why he left.

Realisticly, however, noblur 1:120 looks awesome. Pity it hasm jaggies :(

Bryan 16 years, 3 months ago

Yeah, some AA on this would make it so much better ;D

Xxypher 16 years, 3 months ago

Styled after DOS games, right?

gamerman 16 years, 3 months ago

The only problem is I don't know how do AA.