TWOK Demo v.75

Posted by gtvg on Oct. 1, 2007, 4:31 p.m.

Attack Stuff

Finally, a demo worth downloading, sorta. I have finished the leveling up system, and made your stats go up as you advance. At level 1, you hit 3-6;at level 5, you hit 3-10;at level 20, you hit 3-26.Another thing, there will be no defense stat. Instead, armor will lessen the hit points subtracted when you are hit. For example, say you have iron armor. It's bonus is 10. So instead of a goblin hitting a 15, it would hit a 5.

Archery

I have added arrows and they work well. To use them, press and hold space. The longer you hold it, the farther they go. For now, they come from the center of your character and there isn't a bow.

Skills

What skills should I include? I will have at least woodcutting and fire making (names pending). Should they be cooking and fletching, like the skills on Runescape? One skill that will definitely be on there that isn't on any other game (that I know of) is Wilderness Survival (name pending). It will be useful when you are in a forest and you are hungry or it is getting dark.(details below)

Light and Dark

An incredibly awesome idea (in my opinion ;)) that I plan to include is a day/night system. That's not the idea.When it gets dark, and you aren't close to light, your attack skill goes down a lot. You also move a little slower. To avoid this, you could either build a fire, or stay near a torch, which is found near or in a city. However, you can use the dark to your advantage, and shoot monsters that are in the dark when you aren't.

Demo

Download:here, about 3 mb. PLEASE leave suggestions and comments. All suggestions will be taken seriously, ok not all, but most.

3731 hits

-GTVG

Comments

MrNitro 17 years, 1 month ago

Sounds great but I would consider making the minimum damage increase as you level up, also. I just don't wanna be level 1,000 and still hit an occasional 3… I wanna be hitting 700's!

MrNitro 17 years, 1 month ago

Okay, just played the demo. Too many goblins so there was a little lag. A few glitches: the game saves frequently when I fight a goblin and the goblins actually turn into their old sprite when doing a spin attack. Other than that, this game seems pretty nice.

gtvg 17 years, 1 month ago

Quote: LOLOLOLOLOL

A few glitches: the game saves frequently when I fight a goblin
LOLOLOLOlololololo it saves when you press 's'. ;)

Btw, when you are level 1000 you hit in the upper 900's. Also, I am going to change it to where there is a minimum.

gtvg 17 years, 1 month ago

Another thing, the goblins only have 100 health now, I had it at 1000 to test max hits.

mazimadu 17 years, 1 month ago

the demo leads to the user page. I cant download it

gtvg 17 years, 1 month ago

Please try again, I updated it.

beam 17 years, 1 month ago

what a horrible control scheme

gtvg 17 years, 1 month ago

Yeah, it needs work…

Crane-ium 17 years, 1 month ago

There were some good parts, and some really bad parts. For one, the collisions weren't great. Enemies spawned in the middle of the water, depths could be weird sometimes, and I didn't hear any sounds. Plus I was confused as to what to do, and the controls were horrible.

On the bright side, I liked the water, tree shake effect, basic layout so far, etc.

Keep working on it…don't forget to hone your GM design skills along the way.

flashback 17 years, 1 month ago

DISTINCT LACK OF KHAN!