Alright, so images are down otherwise I'd have a few here, but I'm making a point and click ciribot adventure game. It combines arrow-key movement with a mouse interface.
I won't spoil too much, but I'll explain the somewhat hard controls:Ciribot:Move - Arrow KeysLeave Screen - Press against edge (sometimes)Mouse Interface:To do actions you need to choose an action and an object.-To choose an action click the action tab, a list of actions should come up, pick one.-To choose an object, either drag an item from your inventory (click once and click the object tab), or click an item you see around you once.-To use an item on another item, click the item in your inventory and click a different item in your inventory.-To use an item on something you see, click the item in your inventory and then the thing you see.-To get rid of an item you have clicked, right-mouse click.-Save, Load buttons are not to be touched atm-Pressing the INV button opens inventory, use the buttons on the side to scroll through your inventory.-RIGHT CLICK the OBJECT tab to reset it to your surroundings.*IMPORTANT: Once you get out of the box, only left works (go off the screen left)Okay, if you have questions, bugs I haven't mentioned, or comments feel free to leave a comment!THE LINK:http://64digits.com/users/ludamad/ciriexplore.rarEDIT: My baaaaaad. This is half-REZ's game. XD
Okay, fixed a bunch of issues, you might wanna reDL if you have the version before this post.
What the… Archive is empty :O
EDIT: Oh, now I got it out.Yay! Another GM point & click adventure game!
The interface is far too complicated. It would be better if it was in the style of a regular point & click. Other than that, it was good. I liked being able to insult stuff.
Hmm…GM6. Easily convertible.
Bah, GM6.
*Grumbles, even though the converter is now in his quick-launch thingy*F1ak3r: The interface is really simple, <_<. I prefer this way of doing it.
Ya, the interface is nice. Sure it could use a few tunings but it has a solid foundation. Maybe a button to go to a fullscreen inventory, though?
Serp: I'll see, might have to if the item amount gets too massive.
Fixed download and serpy's bug.yey