LudamadRPG

Posted by ludamad on April 30, 2012, 3:58 p.m.

So way before this contest started, I started the journey towards making a lan-able, real-time rogue-like-like. In its current state it encompasses lua scripting (currently for item effects, in the file package res/lua/effects.lua), yaml markup (for all monster stats/level generation stats, in the .yaml files inside the 'res' folder), and other sophisticated stuffs such as random room generation permissive field of view (type of 'fog of war'), enemy collision avoidance (co-operative pathfinding).

ALSO I GOT MULTIPLAYER WORKING. Work in progress. No chat yet. Limited to 2 people multiplayer. Change res/settings.yaml if you want to try playing online. Need a host/client that can connect.

Heres the demo:

http://64digits.com/users/ludamad/lanarts_bin3.zip

Heres a screenshot:

Controls:

Regenerate:

Hold 'r' to rest while monsters are not in view.

Pause:

F4

Reload level (Debug feature):

F3

Reload game data (Debug feature):

F2

Speedup time (Debug feature):

F1

Items:

shift - pickup any items on tile (some items autopickup)

1-9 use inventory slots, or click on item

Note: Weapons override older weapons, you lose the old weapon

Spells & melee:

space - switch between spells

m - switch to melee

You can use mouse oriented controls:

WASD - movement

mouse wheel - up & down stairs

mouse left click - shoot current spell / do melee

mouse right click - blink (50 MP, within field of view)

Or keyboard oriented controls:

arrow keys - movement

< and > - up & down stairs

j - shoot current spell at current target

k - switch target

But unfortunately blink still requires the mouse as above

Comments

firestormx 12 years, 6 months ago

Hi again. =3

I can't play 'cause I'm going to bed, but I'm going to bump this, 'cause it looks fuckin' cool.

Ferret 12 years, 6 months ago

This is really awesome Luda.

At first it felt like I was being thrown into deeper areas before I was ready, but after a while I got used to it and it became really fun to explore.

JID 12 years, 6 months ago

Pretty great game, I thought it was pretty fun. Also, what Ferret said.