New Game (using GMPhysics)

Posted by mazimadu on Jan. 6, 2008, 10:45 a.m.

A new year and a new day approaches. I cant believe I have 6000+ views, either I am good or just have been here a long time, it think it is the later. I returned to Nigeria for Christmas (Where people say merry Christmas not Happy holidays) and spent the new year. I will be back in New York Next week. I quite enjoyed the Sun, Food and Chics. It is what I'm used to.

I am sorry to say but I am canceling game of the year. If you want a real game of the year go here ( http://www.gametrailers.com/game/5931.html )

Inspired by marbs Dominoes series I am attempting to incorporate GMPhysics into the latest Squares game. So far I have gotten most of the collisions working (using GMs collision engine) on the main character and interaction using a STATIC mask object. The problem I am having now is collision above the player, the mask interferes, and wither to replace the mask my making the player an actor. Here is the gm6 http://64digits.com/users/mazimadu/Platform_engine2.gm6

You may need do have a GMPhysics V4 game to test it, just download dominoes. You will not be sorry.

Speaking of which, I reviewed the game. It was awesome. http://www.yoyogames.com/reviews/show/10419

Comments

poultry 16 years, 10 months ago

Has there been a copy of GMPhys that works in ya know, GM7?

marbs 16 years, 10 months ago

GMphysics V4 doesn't work 100% in GM7

GMphysics V5 is being design for GM7, but will be released for GM6 as well. However V5 has a long way to go.

Ferret 16 years, 10 months ago

i remember when people used to say merry christmas…

cool game

about the phisics on gm7, its another reason im sticking to gm6 for a while, that and getting it registered is annoying for someone like me that uses multiple computers

F1u 16 years, 10 months ago

i say merry christmas.

mazimadu 16 years, 10 months ago

@ marbs:

Thanks for the help, I will find as fix as many bugs as possible