I crave ambition

Posted by mazimadu on Jan. 21, 2016, 11:10 p.m.

I don't want to sound like a spoil sport since I just got back after a couple of years, but I need to get this off my chest. I was recently playing The Cleaner and Seiklus and got a flood of nostalgia playing these. It made me recall the years when sites like this, newgrounds and gamejolt would release cool games once in a while that would introdude, modify or polish game design ideas that were usually novel enough to tickle my fancy. This site is of course known for its community and its lax attitude and used to be a cool place to experiment with game ideas. This was most likely due to the ease of access of using Game Maker 7+and its compatibility with window vista. I looked at the games posted on this site and while I was expecting games that didn't meet the quality of more polished entries of years past a strange feeling crept up on me as I played them. It was not the collision detection, the controls nor the simplistic sprites that bothered me. It was the general lack of ambition.

It seems the move to GMS, as well as the prevalence of other engines like Unity has taken away the competitive spirit the older game maker community once had. I must be old or hanging in wrong circles but it feels wrong that a veteran site like this is lacking in enthusiasm.

I don't want to beat on you guys for not trying. But come on. Let us encourage others to put a little back in their backbone. Lets make them feel like they car able to make something they are proud of making. And lets do this now that the year is just started.

Comments

Astryl 8 years, 10 months ago

Quote:
No!

Why go backwards?! Like there's not enough retro games already?
There can never be enough well made retro games. We need more Shovel Knights, Freedom Planets and Undertales. Not to say that I wouldn't like to also see some more PS1/N64 style indie games done well.

Quote:
It seems the move to GMS, as well as the prevalence of other engines like Unity has taken away the competitive spirit the older game maker community once had
I think I lost a lot of my competitive spirit as I aged, not to mention after I started working full time.

Quote:
Maybe we should host a game development competition where the goal is make a game inspired by the freeware games
I'm game for anything.

Jani_Nykanen 8 years, 10 months ago

Quote:
No!

Why go backwards?! Like there's not enough retro games already?
I meant we could try to mimic the clumsy style of freeware games of (early) 2000's and see how well we could do that. I wouldn't call them "retro games" (although, in theory, they probably would be retro games).

LAR Games 8 years, 10 months ago

Well, I feel like my game is pretty ambitious. At least for me, anyway. I've never made an open world RPG before…

mazimadu 8 years, 10 months ago

Wow, I am genuinely shocked how many people share this sentiment. It looks like this is a feeling shared by most people who visited gaming communities during the pre-indie period. I feel we can get that spirit back, we just need a direction to work towards.

Quote: Zuurix
No!

Why go backwards?! Like there's not enough retro games already?

Agreed! With all the progress made over the last few years, going back to basics won't help us progress. My main complaint was that not much has been done to go beyond the basics, thus the lack of enthusiasm.

@Kilin

It's not the scale and scope of the projects that annoys me, it is the general lack of energy that goes into the projects along with the lack of interest it generates.

Quietus 8 years, 10 months ago

Well I'm looking forward to putting both Zephyr games on Steam greenlight sometime this spring or summer, so I hope you will all support me when that time comes.

I'm surprised no one has mentioned Depths. I think we were all quietly disappointed when DSG abandoned his pristine game for dubstep screamo metal or whatever he does now.

I also definitely agree with Steven that Fire Point and certain other 64digits games are good enough to belong on Steam. Seriously Cesque, throw it up for $5 or something, I'd buy it.

F1ak3r 8 years, 10 months ago

Quote:
I also definitely agree with Steven that Fire Point and certain other 64digits games are good enough to belong on Steam. Seriously Cesque, throw it up for $5 or something, I'd buy it.
Cesque could probably do the same with Astatine (even Fall From Grace). Man is a high quality machine.