1. Dawn of Civilization Rolling Demo: See the sights!
Ok, here's the 64dsystem link:Download Rolling DemoRelease notes: The Dawn of Civilization engine uses a "small size, fast load time" system - with one drawback: the FIRST load time is extremely long. During the first load time, the game converts a small image into a full set of LOD-based map files and textures. Needless to say, this takes a while. Please be patient - it's the only alternative to having you download a 75-mb file.The Rolling Demo requires ~ 70 mb of hard drive space. It has been somewhat optimized, but some users may still experience slowdowns during the demo. For those who experience this: The final game will allow you to turn off "embellishments" such as the reeds and small rocks in the rolling demo. Thus, the demo quality is in no way indicative of final performance.OPoll 1: Of the following, which one is wrong?ErinEricNext blog, I will reveal the significance of this OPoll. Just answer it.
Is it just me, or do you make incredibly good but large games?
I'll download this tommorrow. Too tired today.The download is only 2.5 megabytes.
It creates 63.8 megabytes of files when it first runs, which it uses to load the level almost instantly afterwards.Oh. Well… didn't notice that. Blame my tiredness for that.
Oh, come on. A total of one person responds to my blog? Seriously…
Use the file system here, savefile didn't really work.
Ok, here's the 64dsystem link:
64digitsEdit: It has come to my attention that the rolling demo as released includes a critical bug. I shall be reuploading as soon as it is fixed.
…and Done.
I'll check it out when I get home and post later…
What's the framerate supposed to be? I've been getting 21. Impressive, but it'd do better with smoother motions (as in 60 fps).