GM's best graphics... ever.

Posted by omicron1 on Feb. 23, 2007, 1:46 p.m.

Blog Disclaimer: Comments with foul language will be towed.

What follows is an image, taken from a premade map in Dawn of Civilization, that I call "Rhodes."

The image includes:

* Lens flare

* Reflective water

* Detailmapped terrain

* ~6800+ Hellenic buildings

* 200 modeled trees

* 700 bushes

* ~200 water reeds

* ~5 War Galleys

* 1 Colossal Stone Statue

I am leaving for Point Loma's Science Honor weekend today; thus, I will not be able to respond to any questions/comments/whatever.

I am working on a pseudo-sequel to A Particular Thing, which I hope to sell. (!)

It includes (beyond the original)

* 3x the enemies, up to 300k points.

* 2 new weapon effects

* New "combo-bonus" mechanic - you kill ten of certain enemies and get a stat bonus

* Three multiplayer modes - coop, versus, and Bossmaster.

* (Online?) highscore system

* A menu and attract mode

* Improved graphics in certain areas.

Comments

Amarin 18 years, 1 month ago

Nice. :)

More than enough for me.

Amarin 18 years, 1 month ago

And sorry, I missed that response to Serprex.

LunchTime 18 years, 1 month ago

5 fps….interesting…nice graphics anyway.

omicron1 18 years, 1 month ago

To put this in perspective, here's a 40+fps high-detail image of the game, showcasing the lighting effects, fire, and reeds.

deepermeaning 18 years, 1 month ago

Ew. Not an entirely pleasant interface you've got there, omicron.

abacus 18 years, 1 month ago

Quote:
Well, if I tried to make an RTS with TUC2's model quality, even with Xtreme3d, ANY computer would choke and die. I have to balance quality and quantity in order to make a working game. My eventual goal with unit detail is to make them as detailed as Age of Empires 3's units; however, that will require a complete bone animation system.

I agree, but the point is that no matter what th genre, TUC 2 has better quality graphics. You claim to have the best graphics in GM but this is not true. You have the best graphics in a GM RTS

omicron1 18 years, 1 month ago

->DM: Of course it's missing some graphical updates (for instance, I intend to superimpose the side interface over the screen itself and eliminate the black areas), but other than that, what's wrong with it?

->abacus: graphical quality is determined not only by the quality of individual models, but also by the overall quality of a scene. A comparatively low-detail city can look better than an extremely high-detail house.

Jesper 18 years, 1 month ago

Using X3D… Totally unfair [:D].

Looking good m8! Nice graphics. [:)]

omicron1 18 years, 1 month ago

And the fun thing is, *my* modeler exports to .obj! (and, when animating is updated, .md2)

Amarin 18 years, 1 month ago

How exactly do you export to .obj? And .md2 would be nice. Aren't those the ones used in Quake 2, with movement animations already done for you?

And I really need to learn X3D. <_<

You've outdone everyone AGAIN in the graphics department. Let's hope it plays well too.