So:
* I have a map of the Caribbean, which I am busily turning into a set of 56 3d islands and 2 3d continents. Procedurally.* Each island has about 500-8000 polygons. Normally only 1-3 islands will show up at a time. Large islands are divided. (Cuba makes about 20 different models…* I have created a mouse gesture recognition system to use for fencing/swordfights. It recognizes 6 different attacks - could almost beat the Wiimote. Heh.* On that note, I wonder if I could make the entire game with mouse controls… hmm…* I have also created and rigged a 3d model with high detail for use in third-person "explore, adventure, combat" modes. He has animated hands, mouth, and eyes! And 3000 polygons!* I'm 19. Woo. Doesn't feel any different from last year…* NetHack. Got a wish from a water demon, got a silver dragon scale mail from that, got -10 AC and I'm only level 7. Fun… I might get to Gehennom this time.* 1/3 of spells have been implemented for The Pass, and all spell icons have been created. I've implemented a multifaceted help system and "keycard" tutorial to pass the time during loading… %done: 95. Remaining: 18 spells, Reflect application.
It doesn't take much to beat the Wiimote.
I was talking about the mouse gesture recognition.
Equally, not that hard AtomicMushroom.