working a bit more

Posted by paul23 on June 24, 2007, 4:39 p.m.

Well I've been busy these days with school, my final tentams are coming next week and the week after that.. So didn't really have much time for GM these days..

However I found a pretty "new" version of my old TDS I was creating before I stopped.

But I wanted to check the code…. Well and I was like: WTF, what the hell was I thinking when I started creating this program? - It's code is really a mess.

Now I might even just start over again.. or start a new project lol. What you guys think?

Now I'm also been busy a bit with my A* pathfinding algorithm.. and well I just noticed it: GM is SLOW! really slow. I've given up to make it publically since the speed is such an issue that it's just not usable in a game.

I am thinking however to port it to a dll, but I don't have any experience with that.. I do have some experience with JAVA programming (at highschool we had lessons in it, for like 5 months ><), but I don't know if it's possible to create dlls with JAVA… can somebody give some advice here too?

well that's about everything to say now…

ow yeah lost my USB stick - so no longer being working on perftest.. at least till I found my USB stick back :).

paul23

Comments

Mush 17 years, 6 months ago

I can't thonk..

s 17 years, 4 months ago

How much have you optimized your algo?