You have all failed me

Posted by s on Oct. 31, 2007, 7:18 p.m.

I guess expecting you to actually download something was too much.How sad

Also,I've now become a registered GM7user.Officially,it was less than legal.But I paid for GM5,so…

PublicAlpha

Posted by s on Oct. 30, 2007, 5:02 p.m.

http://www.shmup-dev.com/forum/index.php?topic=1430.0

http://64digits.com/users/serprex/Kibosh.zip

Have fun(and while your at it,figure me a control scheme that doesn't nibble the toes)

On 64D this is not a beta,because it is only for visitors of my blog.So Dave,consider yourself SERVED

Yes,I've gone overboard

Take the good and leave the bad oh yes oh yes oh yes

Posted by s on Oct. 29, 2007, 3:25 p.m.

Quote: Bryanite
ripoff

ripoff

ripoff

ripoff

ripoff

ripoff

ripoff

ripoff
And so on

Apparently making the invisibility of blue visible by giving it a white center is a ripoff of Ikaruga.I never knew color schemes could be stolen,specially when they happen to be the easiest to code
return make_color_rgb((pol=1)*255,(pol=0)*255,(pol=-1)*255)

rRootage

Posted by s on Oct. 28, 2007, 12:16 a.m.

I've been playing it to satisfy my unfed need to learn of polarity some more.I've never tried Ikaruga and all,so I stroll about Ytube for that

But the issue with rR is that the bullets are inconsistent.You don't know until tis too late if they will randomly change course/speed towards …

FUNFUNFUN

Posted by s on Oct. 27, 2007, 11:34 a.m.

Quote: nude@dreamland.us
Bored of it.Switch your avvy to something else,KTHNX
This is the fun part^____________________^

KiboshVideo

Posted by s on Oct. 25, 2007, 6:36 p.m.

I've made a video for you all who didn't ask for a demo(AKA,everyone besides beam)

String of images

Anyways,I chose the 3:10 over the 2:57 because the 2:57 had more spawn killing and so wasn't as fancy(besides the fast kills on the time stoppers,mainly the prestrike on the first Gcan) …

KIBOSH BRAINSTORM THING SO THAT I CAN WRITE A LONG TITLE THAT SAYS THAT LOWERCASE WILL PWN JOR ASS

Posted by s on Oct. 24, 2007, 11:01 p.m.

Yes,well I've fallen into a trance of Gdev recently.Notice the blandness recently?All my effort is being put into a ds_grid based Tline instead of some short little smack of my negligible wit

As of now,the game has gotten up to 1337 in the Tline IDs.Now,I think this is where I'll …

This blog is devoted to the FileManager

Posted by s on Oct. 23, 2007, 7:07 p.m.

RIP,good friend

Dear beam,

Posted by s on Oct. 21, 2007, 11:13 a.m.

Your demo will be completed once I fix a few gfxerrors,the menu,and eat your gerbil

~ErprE

Dear NosyNose,(AKA,FF)

I have completed beam's demo and am awaiting manager access.Though,I failed to eat his gerbil

~ErprE

Dear FileManager,

I am still waiting to upload Kibosh.zip for the sending to beam.So …

I have nothing to say to you

Posted by s on Oct. 19, 2007, 11:20 a.m.

Because I am flying on a bar of gingerbread,mixed with sauce based apple crumpets in the yellow glee of a gentle tree

Yet I'm still starving

Also,I'm not saying this,but I'm looking for SHUMODs because I lack SFX and GFX skills(sure,I can program the GFX but SFX can't be done …