DoubleFire!! OnlineShump

Posted by s on March 2, 2008, 12:34 p.m.

Noodle said he'd prefer reading about my random dev logs than some person going to their friend's to eat pie so I figured I might as well announce it

So yes, who doesn't like rainbow bullets? I don't have to be afraid of causing seizures because the menu should of done that already. Your children will thank me in the future when I've cleansed the genepool

As for the actual game, it so far is an online shump with the regular lasers and cannons. Lasers were pissing me off, since I had to figure in sine law to do them. Online hasn't been too pissy since I tamed it, and I've got it running pretty smooth

Why the small size? Because I took on a challenging genre to do online. So I saved 2bytes and made coordinates send as bytes. Ya, I've got stuff put everywhere to make sending minimal. Takes about 6 to 10 frames for a UDP byte to cross the Atlantic. Sadly, I can't optimize the internet

[oldblog]

I killed them

There will be no options when it comes to ships. The infinitenergy just can't survive when expected to dodge bullet patterns designed to be dodged by something that can absorb bullets. And the option thing can go get forked, because options lose when you can just use a ship that absorbs stuff

And ya, I'm getting tired of debugging everything for the little quarks between each ship

[/oldblog]

Comments

PY 16 years, 10 months ago

:O

That was fun.

Seizures are awesome, especially when followed by fast paced survival action.

OL 16 years, 10 months ago

Looks pretty demoscene.

Castypher 16 years, 10 months ago

@TDOT: It's not a seizure until you get th BSOD.

s 16 years, 10 months ago

@NN=D

@TDOT=Yes, fraid I don't know what caused it so I can't look into fixing it. If Kibosh also fails then it would probably be my method of menu coding

@PY=Yes, crammed enemy debug formations tend to be a tad unbalanced

@OL=I'll take that as a compliment?

@Kiklin

Mu6502 16 years, 10 months ago

2Dcube beat me to the punch. Can't say as I blame you though,ideas are hard to come by these days.

Castypher 16 years, 10 months ago

@serp; Yeah, that BSOD. =D

2Dcube 16 years, 10 months ago

It's mostly the text (first image) which made me think that.

I take back what I said though!

s 16 years, 10 months ago

@murf=This is reminding me of the time where if you went to do a 3D FPS you'd be called out on ripping ST. Especially if it used blocks that were gray

@2Dcube=I understand, I once made a slip with thinking someone was being inspired by some other thing and regretted it soon after. Still bugs me that they never accepted my apology

PY 16 years, 10 months ago

:(

Should take it as a compliment, really.

I do, when people tell me Troidengine was inspired by metroid.

Cpsgames 16 years, 10 months ago

I got a seizure just looking at the pictures XD