A new little CAD project

Posted by shadowstrike32 on May 18, 2006, 3:52 p.m.

So i got bored yesterday and started to design a cathedral in autocad. Its coming along well… i expect that i have around 25% of the parts that i need to build the thing (in cad).

so anyway, here is a fully rendered piu from the cathedral, imported from AutoCAD06 to Cinema4d

Yes, this is what happens when i get bored.

[dat=Drawing Stats]Dimentions: 250' by 150' by 120'

Polygons: 2,000,000 est. on high quality.

Plan to build? Hell no.

[/dat]

lol i found a reason to use the dat command

Comments

SleepinJohnnyFish 18 years, 6 months ago

other than the poor shadowing on the left side, it's pretty nice

Fender 18 years, 6 months ago

It doesn't have the best shading cuz there's only the one light source. Three point lighting's the best.

Fender 18 years, 6 months ago

Gonna be cool.

Pandaroo_Fang 18 years, 6 months ago

ooOOOoo

melee-master 18 years, 6 months ago

Heh, neat. I like the nice caustics at the base of the feet.

DesertFox 18 years, 6 months ago

Nice texture. I've used AutoCad before, one of the earlier versions.

shadowstrike32 18 years, 6 months ago

Yeah, i was too lazy to add another light source… it would have taken another 5 minutes to render. And the word you are looking for is <b>radiosity</b> melee master.

InTheDark 18 years, 6 months ago

I think its pretty awesome.

Nice work.

Fender 18 years, 6 months ago

I think he meant caustics. If you look at some of my old blogs, I was experimenting a lot with them. It's where the light reflects off of surfaces like metal and rebounds onto another surface. My early ring is the perfect example.

membrain 18 years, 6 months ago

You have to admit, it does look like a typical light bounce you'd get from a shiny surface, witch can be taken for caustics =0)

Sweet render, and did I read that stat right… What is the poly count??? Cuz I'm not too sure what "est" means there…

Is that wood texture one that comes with C4D? If so… I'm friken jealous, the ones that come with TS suck ass. but procedural textures are a big taboo unless for quick renders and such anyway x0p