SIM WAR 5
After long thoughts and rejecting of Sim War III (and meh-ness of Sim War IV), I decided to make the ultimate powerhouse Sim War evar. But to do this, 3dism was needed. Therefore I set out on a long journey and made my engine, with this created the plane of indestruction, and flew myself unto the belly of the 3d programming beast. I battled with tall glitches and short glitches, I fought with lag and wtf's. Then, I emerged from the wreckage bloody and shapeless, but alas, I emerged nonetheless.Here my fellows. Bear your virgin eyes upon which I hold as a baby. Watch the gameplay videoSim War 5 is the 5th in my Sim War series. A game that is (you guessed it) a War simulation. In the 5th installment you and a friend can play as either the Tangrin(an advanced desert squid battle suited race) or the Durhan (a lovely alien race created by my friend Victorraven). The controls are simple and fun, the battles can range from short to long and drawn out, and the seat will become very hot (Hotseat. Kick your friend's ass, or team up).There are a good variety of weapons and levels.The graphics may be low pixel, but I've been told they flow nicely. Also the FPS can be great most of the time.As of now in production, I'm still adding levels and creating another creature for each team. I'm thinking about the layout for the menus, and how I will do level selection. What is needed is music, for before (and in the gameplay video) I used music from Newground's audio portal, and though it was good, I felt the game would be more authentic if I got great musicians from GMClans to do the soundtrack instead.Anyway thats what I'm finishing up at the moment.PS. I'm also going back to finish up Spurx, Popo Equilibro, and a few other projects.
POWERMAN 5000?
=O
Looks schweet!
SPURX
I remember Sim War from tekno land. This new one should be awesome. ^_^
Also, play Havoc's End.Is this like an RTS or a shooter? Simulation doesn't explian it very well.
it is a shooter
Looks good.