hello everybody(s)!!!
A minor announcement, for those of you who want some info on anticitizen.The next release will be the final one. The physics engine is renamed "GoldPhysh", and it's going to be powered by Ultimate 3D.This is 'coz it can handle more polygons than GM, it can support shaders (so, like water ripple effects and stuff) as well as bump-mapping, which will definitely be used once I work out how to use the engine properly.So, obviously, the game has to be recoded from scratch, for about the 5th time now, but it will all be worth it in the end (hopefully).If you read my previous blog you'll know that anticitizen isn't the Clan's main focus at the moment, Facility B is.Luckily Year 12, along with all of my exams, finishes in about 5 weeks, so I'll have three months of holidays to work on all of our projects, hopefully finishing Facility B and starting the level design process for anticitizen.One more thing, a lot of people were asking for beta tests of Facility B, so I'll compile a list of names soon and distribute the beta (It's not finished yet though). I'll put the list of names in my next blog, and you can comment there if you want to be on the list.
I'd like to be on the list, loved Anti-Citizen
Put me on the list too. The chainsaw was really fun to kill zombies with.
I made some alternate textures for the enemies so they looked like zombie soldiers, but they're not very good quality…