xshadowxfusionx and I are making a game for the RPG 4 Digits contest, code-named 16,777,216. Why? Because that's the total area of the world map, measured in levels.
Our idea of a level is about 16*16 squares, with the player being 1 square.So the game's map is 4,294,967,296 times the size of the player. Kinda hard to grasp, huh?The world map will be divided into 28 smaller worlds, each 85^3 levels large.The exception will be the bonus world, which fills the margin of the other worlds.The gameplay is like classic Zelda, the kind that was on the NES and SNES.Even though the normal game will be 2D top-down, the world map will be represented in 3D.Still working out most of the details, so many things are likely to change.We're looking forward to starting on this May 1st!Make sure to look for open beta's for the game!(Note: This game will be made by Engine 001, at http://www.engine001.com/)
No, no: A link to "some of towers previous game."
Oh sorry;
http://www.engine001.com/games.htm?u=tower07Don't judge this game by my previous games though,because this one is defiantly going to be a vast improvement of our previous attempts.But like i said there epic
But like i said there epic
~When life gives you lemons make orange juice~Uhmm thank you ………for uhmm pointing that out
~When life gives you lemons make orange juice~Btw I respecf you mr toasts…. you make great breakfast
~When life gives you lemons make orange juice~@steven Why not its great with pb
~When life gives you lemons make orange juice~I should probably stop terrorizing new members considering that now I'm the one who brings them here.
Good point…I can wait
~When life gives you lemons make orange juice~