Yea, so my goal for finishing Triisu didn't work out too well. Being a home schooler, I went AWOL from school for a month during December and had to pay back last month. Hence, no computer time and lots of cramming for summer break. So I am learning blend effects for Triisu in order to make it look okay, even if the gameplay itself isn't great.
Also, I've created a little platform demo that may or may not be created into a full game. I might make a giant level and thats it. Tell me what you think.NightIt's funny how I've never seen some of the simpler functions in GM before.Example://l=lenth//a=anglex=l*cos(a)y=l*sin(-a)But I only just now found:lenthdir_x(l,a)lenthdir_y(l,a)I really need to use those basic codes more often.
'I have had [hit] visits to my blog. Pretty crappy amount of hits, eh?'
Yeah, most of us have numerical hits.I'm special because my number of hits is a string.
lengthdir uses degrees, trig functions use radians
You've got the 1px float bugStill, yay for tiny blob explorersYeah, how do I get rid of the float bug Serprex? I just grabbed Edmunds platform engine real quick because I wanted to focus on the light part of the game.
If someone finds all the gems (including hidden ones) that would help me to know it.Wait, do you mean that lenthdir doesn't work the same way. I haven't actually tried it out yet so I don't know. XDthat banner is sexy ^_^
lengthdir_x(l,radtodeg(a))
Anyways, I get rid of the float bug with px/px. A fragile engine that works well when working well. I used it for mono8, and the source can be found in O.7zThe move code is in use's step event(Or is it end step? One of them, either way)IT lagged alot for me. But thats not your problem its mine. Anyway, the graphics were pretty bland and the hspeed movement got annoying. Thats my point of view, most people like hspeed. Anyway, Its a nice idea but I think there should be alot more added for a full game to be made of it.
That banner is too small.
@Mat
I'm using Edmunnd's engine. It's using coded friction not hspeed. I have thought about adding chain balls hanging and prolly several moving enemies. but not much else. Think Mono8 but with a different concept.(I originally got this idea from GtE lol.)@ everyone elseMy banner is the perfect sizeNo, it's too small, make it BIGGER.
(Nice drawing, btw)