It's here! The demo of the API that will make your lives 9001x easier for highscores, achievements, friends list, multiple profiles, server list, multiplayer, etc!EDIT: Fortunately you guys reported some good errors, so I'll have to fix some things up for the next demo, including using a POST request rather than a GET, which I can't believe I've been using this entire time. Thanks to everyone who has tried it out so far!You must make an account here (if you havent already) to try out all of the online features!alertgames.net(I think it requires email verification before you can login, but yeah. its easy.)Play it to find out the new name for the community site!I will work on the redesign, and copy all the new information to the new site.The old alertgames.net will remain, but will be changed to only showcase my works!So, I fixed the profile saving, and I fixed the online security. Let me know if you have any more problems with it!Please try it out and give feedback, I worked very hard on it ;) Its EXE, so no need to extract anything!Thanks for trying it out! Feel free to post scores, create lobbies, etc!*******EDIT1: Fixed the registration Issue. I am hosting a match now that you can join in the game.EDIT2: There is a possiblity that it will return a 406 error. rare, but im looking into it.
Also, fuck it all theres still 406 errors. I'm going to work on using a POST method rather than a GET method to the server. Which I didn't even think of for the longest time.
The demo still works, but there may be 406 errors here and there because of my server. I'll try to fix these problems asap, and get out the 3rd demo.@sir xemic: I'll disable that. Thanks.Did anyone else have success other than Iasper?Already did that, I'm not retarded.
Edit: Tried for the 6th time, and it worked.http://wiki.yoyogames.com/index.php/Secure_mode
Interesting! Secure mode is a setting that affects ALL game maker games on one's PC.:D lol. Hopefully you dont get any 406 errors! I'm working on fixing that issue, but it may take a day to do
anyone like the banner graphic lol?@sir Xemic, that actually is pretty interesting. Good to know how game maker is taking precautions against its own vulrnerabilites! >_>
EDIT: And it looks like there is a secure_mode value available. Thanks for that info.That actually solved that problem, Xemic. I was running my game in secure mode, and it turns out that EVERY GM game is switched to secure mode when you do that.
Thanks.Pretty sweet so far, Alert.Thanks, acid
Also, in other news I fucking hate game maker :(Gonna port this when people start using other languages more.Unity, please.
By Unity, what language do you mean?
Javascript. It'll also be useable in GM:HTML then.