[MEGA] F4D Entry

Posted by Astryl on Dec. 22, 2011, 1:16 a.m.

I'm not going to bother using the Submit page just yet. Because I dunno how long it'll take to be accepted, and I want to get it out now.

Anyway, here we go:

Name: Epic Christmas

Genre: Platformer

Made with GM, using my own DLL's, etc. Hooray. Now play it (Readme included in the zip).

DOWNLOAD

And some screenshots:

*crashes*

Comments

JuurianChi 12 years, 11 months ago

Is this supposed to be played before the entry date? O.0

Castypher 12 years, 11 months ago

Not reeeeeally, and I prefer that you don't, but I'm not going to kill anyone who does it.

Astryl 12 years, 11 months ago

Quote:
I beat Santa, then this happened:
I picked that up yesterday. It's a Windows 7 problem with the GME library, apparently, which I'm _trying_ to fix. It's actually a function I tried to implement that checks if a track has ended, so I can probably make a temp fix soon…

Quote:
Not reeeeeally, and I prefer that you don't, but I'm not going to kill anyone who does it.
There was nothing in the rules about it. >=3

Acid 12 years, 11 months ago

Yeah, people commented that the game was too hard, but what I liked about it is that it REALLY is almost impossible to win if you don't start to recognize the patterns and timings of attacks - just like Megaman and other awesome platformers.

Astryl 12 years, 11 months ago

Quote:
Yeah, people commented that the game was too hard, but what I liked about it is that it REALLY is almost impossible to win if you don't start to recognize the patterns and timings of attacks - just like Megaman and other awesome platformers.

I found it impossible to measure the difficulty of my own game, and I didn't have any volunteers to test it (local IRL testers, that is). Personally, the game wasn't challenging at all. Glad people are enjoying it.

Astryl 12 years, 11 months ago

Two of our members appear to be slightly famous (?):

http://enigma-dev.org/docs/Wiki/ENIGMA