Never mind what I said before...

Posted by Astryl on April 18, 2012, 2:21 a.m.

OK, I've decided to take one last shot at game design, before giving it up… forever

Also, somebody remind me not to post blogs if I haven't slept a single hour all night. I tend to say things I regret later.

Unsurprisingly, my parents were kinda annoyed that I was giving up on the comp, because I've been telling them about it and how it's been gaining sponsors and growing in size for nearly two weeks. :S

So I still won't be in LD23, but I will aim what's left of the Mega Arsenal at RPG4D; but I'm focusing on the game this time. That means: No C++. I'll

be using Game Maker, or perhaps RPG Maker if I feel like going the traditional RPG route.

Knowing me, this'll probably end up being a platformer hybrid.

Original drivel - Disregard for now

Last night, as I was thinking miserably about LD, I came to a conclusion:

I'm not really looking forward to the competition; not in a good way, anyway. I mentioned in my last two blogs that I was feeling depressed, and I figured out why.

I suck at completing games, because I'm not a good game designer.

I consider myself to be a good programmer (Pardons, sirXemic), a decent artist and a practicing musician, but being able to do these things does not allow one to create good games.

It was thus that I made a decision today:

To stop trying to make games, instead to focus on my favorite hobbies (Programming, Music, Art) and release anything that comes about as a by-product of those hobbies.

Also, there is still so much left to learn, in all the languages I know, so… yeah.

Game development as a career is not really an option; the game-dev industry is not very pleasant to work in as far as I can tell.

Independant developers only occasionally make an instant hit (Notch). But that was the result of messing around on a pet project, not setting out to create an instant hit (Which always fails).

My main focus now is going to be on Art, Music and fixing PC's IRL for people. Programming will once again become my beloved hobby that I enjoy, instead of this horrible monster that I've made it.

SHORTENED STORY

I'm not entering LD, I'm not participating as an entrant in RPG4D.

In other words:

Musician/Artist available for team.

I feel much less stressed already <3

Comments

Astryl 12 years, 7 months ago

Quote:
You're lucky, my parents just roll their eyes when I talk about game making stuff. It's one of those "little Jimmy needs to play outdoors more often" moments.
It started out like that a few years ago, until I started showing that I actually make games. Now I'm the resident programmer who gets bothered for anything from 'my PC broke' to 'how do I play Minecraft better?' or 'Can you make <X> game for me?'. I usually get money for the broken PC thing though, which is nice =P

Rob 12 years, 7 months ago

Yeah, obviously Toast doesn't actually make games, so he can't do that. All he does is host competitions…

Toast 12 years, 7 months ago

yep

Astryl 12 years, 7 months ago

Amusing bit of trivia I just noticed. I've only been here since 2010, Toast has been here since 2007; Toast is hosting the largest competition on this site…

And he has barely a few hundred more blog-hits than I do. >_>

Do that many people read the stuff I write?

Toast 12 years, 7 months ago

In my last blog, I explained that I don't blog at all. I'm mainly known here for leaving one-line comments, I think. So that's why. I don't have hits cos I don't have any blogs to read.

JuurianChi has been here shorter than either of us (well, by that pseudonym anyway), but he blogs every fuckin day. So he has twice as many hits.

And for the past 2/3 years I haven't done anything creative except play bass guitar, so that's another reason.

Astryl 12 years, 7 months ago

True that. I have to restrict myself from posting a new blog every day. Which is why I prefer writing somewhat longer blogs.

Speaking of guitar… I've got to practice today. Thanks for the reminder.

Toast 12 years, 7 months ago

Don't get me wrong, you blog the right amount of frequency I'd say. And even if you didn't, the amount of time you put into them makes up for it.

Astryl 12 years, 7 months ago

That was a refreshing ten-minutes of finger shredding. Steel strings are painfully fun <3

Quote:
Don't get me wrong, you blog the right amount of frequency I'd say. And even if you didn't, the amount of time you put into them makes up for it.
I usually blog when I have something to show, or say. Most of my blogs are accompanied by some work, or at least something of potential interest to the reader.

JuurianChi 12 years, 7 months ago

Quote:
That was a refreshing ten-minutes of finger shredding. Steel strings are painfully fun
I didn't know you played guitar!

Rob 12 years, 7 months ago

Quote:
I didn't know you played guitar!

Then I guess you didn't read his really fucking long blog.