OK, I've decided to take one last shot at game design, before giving it up… forever…
Also, somebody remind me not to post blogs if I haven't slept a single hour all night. I tend to say things I regret later.Unsurprisingly, my parents were kinda annoyed that I was giving up on the comp, because I've been telling them about it and how it's been gaining sponsors and growing in size for nearly two weeks. :SSo I still won't be in LD23, but I will aim what's left of the Mega Arsenal at RPG4D; but I'm focusing on the game this time. That means: No C++. I'llbe using Game Maker, or perhaps RPG Maker if I feel like going the traditional RPG route.Knowing me, this'll probably end up being a platformer hybrid. Original drivel - Disregard for now
Last night, as I was thinking miserably about LD, I came to a conclusion:I'm not really looking forward to the competition; not in a good way, anyway. I mentioned in my last two blogs that I was feeling depressed, and I figured out why. I suck at completing games, because I'm not a good game designer. I consider myself to be a good programmer (Pardons, sirXemic), a decent artist and a practicing musician, but being able to do these things does not allow one to create good games. It was thus that I made a decision today: To stop trying to make games, instead to focus on my favorite hobbies (Programming, Music, Art) and release anything that comes about as a by-product of those hobbies. Also, there is still so much left to learn, in all the languages I know, so… yeah.Game development as a career is not really an option; the game-dev industry is not very pleasant to work in as far as I can tell.Independant developers only occasionally make an instant hit (Notch). But that was the result of messing around on a pet project, not setting out to create an instant hit (Which always fails).My main focus now is going to be on Art, Music and fixing PC's IRL for people. Programming will once again become my beloved hobby that I enjoy, instead of this horrible monster that I've made it.SHORTENED STORYI'm not entering LD, I'm not participating as an entrant in RPG4D.In other words: Musician/Artist available for team.I feel much less stressed already <3
I kinda just browsed it. :I
@JurrianChi
The blue version of Elmo. I forgot his name…………………………………………….I am disappointed with every game I've ever made. That's why I keep making them.
I am disappointed with everything I have ever made.
So, ditto.@Svf"blue version of elmo"You evil sonavich, do not compare Grover to elmo!Rez has the best motivation ever.
And if you're stuck for ideas, Mega (though I want you to try, of course), come to me. You've got all the other skills needed to make it work.Good to hear you're not giving up yet.I'm still looking for a spriter too :o
Oh wait, RPG Maker is allowed?
Is it bad that I'm excited?…Mostly because that means there'll be more finished entries, and even RPG Maker can produce some pretty diverse stuff given a little knowledge in Ruby.Yeah. I'm proud initially, when I have that "completed buzz" but I know that I cut corners, I know that I rushed things, I know that stuff could have been fixed or tweaked… I don't want to do that anymore.
Glad to see you back in the race. :)
There's a trick to surviving the "biting off more than I can chew" syndrome. Just do what you can, don't worry about the rest, and regret nothing. Focusing on the stuff you actually care about finishing helps too.Wait, I don't remember you saying you were giving up on game design. o_o
(And I kind of skimmed your last blog too)Don't give up on it, geez, you're too friggin' talented to swear it off. Just say you don't feel like doing game design right now. =/USE RM2K. HOLY SHIT, I MIGHT MAKE AN RPG IN RM2K. <3