It's that time of the year again: Another comptition to enter.
Anyway, I got started at about midday. Here's the net progress:

Not much, hmm?
Actually, I already have:
> A stable asset manager
> Three collision detection functions (Point, Rectangle and Line)
> A sprite object
> An object management system
> An exception and logging system (For debugging)
> A bunch of helper code
Also: C++.
Anyway, if I'm correct in my estimations, my basecode will be finished tomorrow, and ready to have a game built onto it.
Anyway, shortish-blog, expect a super-long dev blog in a day or two though….
@Toast: I know. Technically I could have gone and used GM, RPG Maker, or even HYDRA (Memory Leaks!). But I felt like making a framework specifically for this game. Which brings me to…
@Rob: I've just finished the framework and can start building the game. :3