So, I blogged yesterday, mentioned my new idea, posted a few empty looking screenshots and not much else. Nice.But now, after spending a mere two hours last night on my game, art, and engine, I now have this:Cyan CometPowerTwist of FateEnjoy them.Original blog stashed. I'm going to use this as a running progress report. So, I spent a few hours last night working on the renderer and all that. Here's some progress:
I was really pleased with this, not because I now have a working first-person walkaround thingy, but because I remembered all the maths off the top of my head <3Here, have some new musicBesides working on my game, I've also been working on music (As I mentioned before). I'm still finishing off a complete collection of 10 tracks, but here, have a few samples:Variable height. I have stairs somewhere in here with a room at the top
Fog, and why I decided not to use it yet.
Fake shadows, which are placed in TileStudio and propogated by the level-loader. Next up, static lights.
Potential of a high-res texture pack (This one being 64x64). Bit dark, because I took the shot in a dark area. :P
Fear, not, I'm more or less done with the engine side of things. I can't spend too much time on the renderer; the only thing I want to try is to set up a decent lighting system (I already have an ambient lightsource). Basic diffuse lighting. Anyway, I'm pleased with this game so far. This marks the best 3D game I've ever made, mostly because of the Vertical Variation and the smooth camera controls. I'm not making Doom/Quake here though :P
This now looks awesome. Looking forward to what you do with it.
Graphics look good. Music sounds adequately chip-tuney. Hoping the hudweapons will be sprites; I love weapon sprites. Include spears as a weapon type and this is Game of the Year, in my opinion.
Needs more ambient occlusion/normal mapping/depth of field, but not really.2 hours of work and already 'Game of the Year'?
groovy. the textures are a bit strange. look too low-res and a bit too bright. other than that, it's looking good.
I agree with death.
But I'm sure these graphics are placeholders, because you are usually very good at making graphics.Welcome back Mega.
Consider your ass smashed.EDIT: And on the graphics, as others said, the contrast is kind of high but reminds me vaguely of Zelda 2.