Exile Progress Log 4

Posted by Astryl on June 27, 2012, 5:10 a.m.

Tilestudio is a great program… for creating tilesets. Not so much when using it as a psuedo level-editor for 3D games. So, yesterday I started working on my hub-area and cussed a lot, and nearly bro-fisted my monitor.

Then I thought.. "Screw… this…"

Watch this:

While you're waiting for that, listen to a sample of my new collection:

http://soundcloud.com/mega1992/quantum-drive

This is a disturbingly short blog… I'll write a long one again soon. Still gearing up for that 64K blog.

Stashed old blog about the level editor. It was made in GM, which was mentioned on the video's page, but I forgot to mention it here.

Regardless, have another vid:

All done this morning. I'm cruising along now…

*aims Mega-train at Toast*

Comments

Charlie Carlo 12 years, 5 months ago

Mega, this is nothing but witch magic to me.

Also it's really cool, did you make the level editor in Game Maker? If so, props.

JuurianChi 12 years, 5 months ago

Quote:

Mega, this is nothing but witch magic to me.

Also it's really cool, did you make the level editor in Game Maker? If so, props.
Mega uses C++ to make his games.

A red magic of the oldest order.

Quote:
bro-fisted my monitor.
Either that actually sounds like fun or I'm really disoriented and will go for anything right now…

:BrofiststheCommentbox:

panzercretin 12 years, 5 months ago

I don't know what you guys are on about. I just fist my monitor the usual way.

Rez 12 years, 5 months ago

^I lol'd

Nice work, mega

Charlie Carlo 12 years, 5 months ago

Quote:
Mega uses C++ to make his games.
I was confused by 1:27.

Astryl 12 years, 5 months ago

Quote:
Mega, this is nothing but witch magic to me.

Also it's really cool, did you make the level editor in Game Maker? If so, props.
Yes, I prototyped it in GM. I'm definitely creating a C++ version after the comp, because GM is slow.

Quote:
Mega uses C++ to make his games.

A red magic of the oldest order.

Yup.

Quote:
I want you on my programming team, like, after the 64RPG compo.
Sure. Wait, what programming team?

svf 12 years, 5 months ago

MEGA….. Your game looks sexy. :)

Astryl 12 years, 4 months ago

Quote:
Do I sense a mixture of PSG and FM in the music?… :D

Eeyup.

Doing this games soundtrack with VGMMaker.

JuurianChi 12 years, 4 months ago

Quote:
PSG
Panty and Stocking /with Garterbelt

Quote:
FM
Full Metal

Stop teasing me, Cyrus.

Quote:
Sure. Wait, what programming team?

Y'Know.

:grabs Gun:

"That" Programming team.

Cesque 12 years, 4 months ago

Tilestudio sounds like something I might want to look into, then. And it's made by the guy who made Charlie the Duck!

The enemies in the game look weird. Why the mismatch between the player's fists/swords and sprited enemies? TBH, I really like the fists/swords, and the sprites enemies and stained glass look a bit out of place.