I whipped up a WIP, and another...

Posted by Astryl on Nov. 7, 2012, 12:20 p.m.

UPDATED AGAIN:

Not another chiptune though. Nope.

I'm overhauling the engine I made for Exile. Got basic floating geometry now. So bridges, towers, etc, are all possible now :P

UPDATED:

Tried to fix it a bit. Can't judge whether I have or not, but give it another listen to anyway:

http://soundcloud.com/mega1992/man-vs-legion-extended

Oh, it's also twice as long now. Dunno how that happened :3

~~~

Take a listen to this:

http://soundcloud.com/mega1992/man-vs-legion

And criticize. I'm picking up a lot of tricks from C64 music, and I've been putting them to good use :P

I'd post something more here, but I can't think of much to say….

More blog tomorrow?

Oh. I've finished outlining my story for NaNoWriMo. Aiming for around 70K~100K words. Whether I'll be able to pull it off remains to be seen…

Comments

death 11 years, 10 months ago

sweet, you're working on Exile again? :P

Astryl 11 years, 10 months ago

Kinda. I'm actually working on the engine; I want to improve the level storage methods, collision, etc. Still want to experiment with sector based levels. I might toss out another episode to Exile with the improved engine sometime :P

death 11 years, 10 months ago

that'd be cool. i was wondering, have you tested how many enemies you can have in one room before falling under 60/30 fps?