64Completition Submission Guidelines (Progress Check 8)

Posted by Castypher on July 6, 2013, 5:49 p.m.

The deadline is this Friday, July 12th, at 11:00 PM GMT. There will be a little leniency, but please be reasonable.


In this final week I want you to try and tie up as many loose ends as possible, even if you didn't add all the features or fix all the bugs you'd intended. Just make sure the game is playable from start to finish. Minor bugs are fine. Game-breaking bugs should also be listed in your submission along with a means for avoiding them, if possible. I will not decline any submissions, but I will be testing each of these and adding my own notes to them.

Here's how I want the games submitted. Send me a PM with the following information:

- The game title

- The game creator(s)

- The game as a zipped attachment (please upload, don't use the 64Digits game submission)

- A single preview screenshot is recommended

- A brief description of the game (you need to have this ready if you're participating in the bundle)

- Any necessary controls, if not explained in-game

- Notes that you might not have made apparent in the game or documentation

- Major bugs, and how to circumvent them, if possible

- Any minor bugs you want to mention

- Questions for the players

Since most of my judges are too busy or difficult to get a hold of, I'll be opening up judging to the participants. In addition to the submission, over the next few weeks each entrant will be required to play and provide feedback on five or more games. You can do this in the comments. Feedback does NOT include one-liners like "This is great!". The point is to help others by providing a critical, constructive view, just as you'll be receiving help from others.

I will be the judge of which games need more feedback, and who's not pulling their weight in those terms, but I will also personally provide feedback on each of the entries.

Non-participants are also allowed to provide feedback, and this is greatly appreciated. But for those of you who think five games is too much, these aren't necessarily full-blown games and you're not expected to play the entire thing. However, you are encouraged to play as much as you can, as your feedback may give someone the motivation they need to finish.

Once the deadline strikes, you'll be given an additional month to polish your game and remove those pesky bugs. During this time, you should also:

- Take into account the feedback you've received

- Net some good quality screenshots or teaser images

- Produce a trailer of some sort

- Have box art or a logo ready

Good luck, gentlemen, and don't be too stressed about the deadline. I'll be flexible with it as long as I can see you're trying hard.

Comments

Castypher 11 years, 4 months ago

Quote:
but it won't be bundling-worthy.
This submission has nothing to do with the bundle. I want to make sure people know that. Consider it more of a hands-on "let's-see-how-far-you've-come" evaluation phase. Nobody's going to get kicked for any of this, and you still have an additional month to work.

The whole purpose of this deadline was to act like you can wrap things up, so you have a finished product in sight rather than constantly adding to it and never making a finishing point. This was an issue I saw a lot on past competitions, so that's why I'm trying this. You guys are my guinea pigs and don't you forget it.

So even though I want to see games as far complete as possible this weekend, you still have an additional month to finish up critical things. That's part of the reason I want you to make notes in your submission, so people can keep track of what's left to be done and look forward to having that bit patched up in the final version.

Unfortunately this month turned out to be hell for me and my work, but hopefully things will die down when August comes around, which is still a little too late. I've got a hefty list of bugs that weren't there in the original version, including broken saves and random game crashes on some computers (THEY'RE MOSTLY MACS) but not others, and at this point I'm only trying to track them all down rather than add more broken features. It's disheartening, really.

Quote:
Blast, I thought we had 2 weeks left for some reason.
Quote: The COMPLETITION BEGINS! blog
You have until:

Friday, July 12th at 11:00 PM GMT

to finish the game of your choice.
>=(

Polystyrene Man 11 years, 4 months ago

Quote:
The recent Wine builds for Mac and Linux can handle GM games, with sound; might want to give that a try.
Nice, I will try this.

Cesque 11 years, 4 months ago

Quote: Myself 2 days ago
So what I'll have for Friday will be more like a solid (hopefully) demo than an unfinished game.

Yeah… about that… haha… right. I'll probably have to retract my previous statement. It was an artistic works of fiction and falsehood.

Cesque 11 years, 4 months ago

Seriously, how is anyone else apart from me doing?

I thought I was going to pull it off but my eyes have given up on me. I'm not sure why, it feels like they're on fire, and my brain suddenly thinks my project is shitty and not worth working on anymore anyway.

Castypher 11 years, 4 months ago

I've already made my excuse and it hasn't changed a bit. I've been far less productive than I wanted to due to distractions, and I'll either continue bugfixing this next month or simply choose a smaller game instead (Phantasmal Dissonance or Anima, anyone?). Though, I'd like to get a little feedback on that before I actually make the decision.

Which would you like to see done?

The Twilight Realm

Phantasmal Dissonance

Anima

I'll likely submit TTR tomorrow anyway. That or just do my bugfixes and pick one more to actually polish.

Hi Cesque. Finish your goddamn game. You won that jam for a reason, and I think a unique, polished, well-designed little game like that is necessary to finish. Finishing something like this might push you to finish your other great games. You know what I'm talking about.

If anyone needs to organize an exception, feel free to message me and we'll try to work something out..

Quietus 11 years, 4 months ago

Quote:
Seriously, how is anyone else apart from me doing?
i am wondering this as well. i know we all have real lives and stuff but granted this isn't even the "real" deadline, we still have a month to wrap up what we have so far.

anyone who has a nearly finished (at least to the point of being navigable) demo they'd like to send me to try and help with, go ahead.

Pirate-rob 11 years, 4 months ago

I'm doing pretty ok'ish, except that I realised I have to finish the rest of my game this week T.T Other than that, I've more or less finished the levels aside from one. The 2 boss battles are complete. The ending scene still has to be made and that's about it. In the polish apartment I need new music and sounds and to fix the options screen, but that can wait for next month.

Polystyrene Man 11 years, 4 months ago

Quote:
Seriously, how is anyone else apart from me doing?
Making some good progress.

Kunedon 11 years, 4 months ago

I redid the final boss so it's less buggy than before, but I'm still worried that it has a few bugs to work out. I'm wondering if I should disable the final boss room until I'm 100% sure it's not broken or allow you guys to face it with a chance of it being impossible to beat due to something I overlooked.

Also I really need to throw together some tunes for this game, or ask someone to do it for me. The game is still dead silent save for the sound effects.

spike1 11 years, 4 months ago

There are some good websites for music such as NoSoapRadio, although i find the quality of most of the music there a little strange, but then again, i haven't found many others that have the amount of music he has :D. The other option i guess is to get the music made. If you want to make it yourself i suggest lmms, which although rather unintuitive can allow you to make some great music :).

Or, if you want i'm happy to make some music for you :D. I'm not really sure what your game is like at the moment so it would probably out of place, but a link to an image or a gameplay video would probably be enough for me to make a few tracks :).

Edit: I just listened to blackholes album, now i feel rather inferior lol :D.

The other option is to make it using soundation, which is the easiest out of all the options, although it does limit creativity quite a bit. It uses pre-made loops to create music, so its rather easy to make good music, but it can sound the same as millions of other peoples. I've bought quite a few music packs there when i couldn't make my own music, but i don't use it any more so if you choose soundation I'm happy to give you my login details :).

About the boss battle, maybe add a skip button, or a time limit(and when its up the boss dies anyway? I know it doesn't make too much sense but its an ok compromise i think), so that way the person can still try to beat the boss, but if a bug makes it impossible there is a fall back.

Hope that helps!