Completition
This is definitely a little offset, but people have commented that they liked the progress checks for various reasons, and I don't want you guys getting too comfortable just yet. There's still another month to go and a lot to do. You've all worked long and hard and I'm very proud of the results, so do what you can to make the final month worth it.As usual, I am open for questions.Scary Four DigitsThis has been on a lot of peoples' minds lately because 64Digits without Scary Four is not 64Digits. This has been a big tradition of ours for the past few years, and in the site's current state it's looking a little improbable. Toast has gone, and primary entrants like Rez are now busy with the school life.However, S4D won't go unnoticed this year.Unless we get another good host (PLEASE COME BACK, TOAST), I plan on hosting this one too. However, I'll be cutting the work time down to one month like the original S4D, so we won't start until October. My reasoning for this includes the Completition entrants, who finish only a month before. Now, a month isn't a lot of break time for us game designers, but Scary Four must commence, so my apologies go out to you and I hope you still enter.Since I'm not Toast, it'll be a lot smaller scale. However, I'm going to adhere to the usual Scary Four rules and say you do have to do everything from scratch, with a few exceptions. Teams are encouraged; we saw this work very well last year. All in all, I'm looking forward to it and will definitely be entering myself, though having the host enter his own competition (and this one is hairier than the one I'm currently hosting) probably needs some amendments.Thoughts on S4D? Post them here.
i had to bypass the horribly slow speed Maiko kept recording at. staring at the footage for more than ten seconds gives me a migraine, so i came up with a work around. anyway. your trailer, siiiiiir
Thanks :D
I actually don't have a dA account (just a tumblr thingy), but I can def post more stuffs sometime.