new screen of Ardor's environment:

progress:
- 002%
what i've done:
- Half way done with first area of the alien planet, extensive tiling and complicated visual effects including smooth and realistic day/night transitions, random thundrstorms, i fully programmed the JUGGERNAUT i mentioned in a previous blog AND YOU CAN RIDE HIM with alittle practice with getting on his back… Decided to add a (possibly) extinct, greatly intellegent species (its unknown to you but it seems the species is long dead), opening the likely possibility of the race playing a major role…
about the alien planet:
- called ARDOR, meaning 'passion' or 'life'
- wet environment, if you have ever played METROID PRIME 2, its somewhat like Torvus Bog, but with a more tropical feeling and wider range of weather and atmospheres, plus the scattered epic architexture of the extinct species.
- various creatures ranging from harmless and beautiful to grotesque and brutal… insect-like, plant-like, and aquatic-like most common
- advanced plantlife including the fungus that engulfes its pray at tremendous speeds, and plant/insect hybrids
ideas for the future:
- this intellegent race lost to an evil and savage race of monsterous beings a long time ago, as the motivation and causes of the war become clear throughout the game
- possibly a paranormal aspect to the game (unlikely)
- survival aspects (imagine this: you encounter a beast you have no chance of defeating so what do you do? you find a cavern where it cannot follow you and you wait until it goes away… or better yet fine a way to lure it away somehow)
- puzzle elements involving the extinct race such as ancient labyrinths and some type of life-scale rubix cube but alot simpler. maybe 2x2x1
- lots of walking
- ancient keys to collect scattered from area to area that unlock random areas
IDEAS FOR SOLVING CERTAIN PROBLEMS:
Q. how did my weapons end up placed across the planet!?
A. your ship exploded thousands of feet in the air in the midst of a mighty cyclonic storm… cargo was scattered around the storm… you find your weapons eather inside damaged cargo containers or near a clearly ruptured or destroyed container
Q. How the hell do i get home!?
A. its a surprise… it involves the extinct people and their technology
Q. What is my goal?
A. Survive, advance and investigate this alien world of Ardor.
May I say," OMFG THATS SO CRAZY AMAZING AND BEAUTIFUL OMFG!!!!!!!!" Yes, well good work there, and Rez has a cool style, its really original too!