new screen of Ardor's environment:
progress:- 002%what i've done:- Half way done with first area of the alien planet, extensive tiling and complicated visual effects including smooth and realistic day/night transitions, random thundrstorms, i fully programmed the JUGGERNAUT i mentioned in a previous blog AND YOU CAN RIDE HIM with alittle practice with getting on his back… Decided to add a (possibly) extinct, greatly intellegent species (its unknown to you but it seems the species is long dead), opening the likely possibility of the race playing a major role…about the alien planet:- called ARDOR, meaning 'passion' or 'life'- wet environment, if you have ever played METROID PRIME 2, its somewhat like Torvus Bog, but with a more tropical feeling and wider range of weather and atmospheres, plus the scattered epic architexture of the extinct species.- various creatures ranging from harmless and beautiful to grotesque and brutal… insect-like, plant-like, and aquatic-like most common - advanced plantlife including the fungus that engulfes its pray at tremendous speeds, and plant/insect hybridsideas for the future: - this intellegent race lost to an evil and savage race of monsterous beings a long time ago, as the motivation and causes of the war become clear throughout the game- possibly a paranormal aspect to the game (unlikely)- survival aspects (imagine this: you encounter a beast you have no chance of defeating so what do you do? you find a cavern where it cannot follow you and you wait until it goes away… or better yet fine a way to lure it away somehow)- puzzle elements involving the extinct race such as ancient labyrinths and some type of life-scale rubix cube but alot simpler. maybe 2x2x1- lots of walking- ancient keys to collect scattered from area to area that unlock random areasIDEAS FOR SOLVING CERTAIN PROBLEMS:Q. how did my weapons end up placed across the planet!?A. your ship exploded thousands of feet in the air in the midst of a mighty cyclonic storm… cargo was scattered around the storm… you find your weapons eather inside damaged cargo containers or near a clearly ruptured or destroyed containerQ. How the hell do i get home!?A. its a surprise… it involves the extinct people and their technologyQ. What is my goal?A. Survive, advance and investigate this alien world of Ardor.
Did you pixel those dot-by-dot??
Great screens, I cant wait to see the game play. ;)
ya dot by dot
Man, the current spriting-master is in a serious tie between REZ and DarkSirrusGames! =-P
Those screens look very proffesional, keep it up man.-Flea-except REZ sucks.
Awesome!
Wow! Nice!
-ElmerniteREZ has an awesome style and i like it
Wooooow! Man those graphics are way too cool! I fall in love with the GUI. And all other graphics are sexy too. I always liked your games and i think we won't be disappointed.
Damn, drawing pixel art sometimes makes me sick. I congradulate you for wonderful sprites.