A rather simple main menuA flat map showing the terrain deformation and crater decals. Weapon in this case is a Heavy Shell (not a nukulator, sorry ;_;)Bullet trails!Now *that* is the effects of a few nukulators! Big mountain now big crater.
So I got bored last weekend and wrote me up a destructible heightmap thing for iPhone, using my game engine as a base.What I've got is:Fully destructible heightmapProjectiles and collision detectionProjectile trailsTerrain decals (crater marks)Full camera controls (pan, tilt, zoom)Most of the menu systems set up, including UI graphicsSupport for flowing water and lava (but no way to use it)All in all, about 2 days of work, so not bad for a little experiment. I think I'll take this weekend and finish turning it into a full game. If you're wondering, I got the inspiration from an excellent little game called Genocide, and what I'm basically trying to do is recreate it for the iPhone. There is a surprising lack of artillery games on the iPhone featuring 3D terrain destruction.And yes, you will be able to launch volcano-bombs.Oh, and I turned 23. Happy birfday to me!
Looks awesome :D
What's the goal of the game?Blow up the other tanks before they blow you up. Those poor bastards…
Awesome stuff DF! :D
Whoa! Def turn it into a full game, the first game I ever played was actually an artillery game. It was two gorillas on a building and you had to throw explosive bananas at the other gorilla while doing the less amount of damage to the building back before the internetz
Looks amazing! I didn't know there's 3D version(s) of this kind of games. :3
iPhone? :|Now you need to write a virus which combines your engine with the smartphone UI as a surface, so that touching anything on the screen creates a nukulation effect to freak the user out.