I'm building a separate room editor to work on my games and save rooms as external files and have them load on room startup. I thought of several features I fail to see and wish to implement in my editor.
-Rotate objects-Object Fill (fills in a selected area)-Scale objects-Stretch objects-Lock Individual objects-Precise object selection (you ever have a problem when two objects are close together and no matter what, when you go to delete one they both are removed from the room? I want an option to choose which object to delete if there's an issue like this.)-Detailed object viewer. (When you select an object in the default room editor, all you see is the name of the object and in cases when you have alot of objects, the list of objects is extremely long and annoying to go through. I'd prefer having a thumbnail to distinguish each object (along with the object name) and have a smooth scrollbar to ease browsing.)-Selection Tool (Select multiple objects)-Delete multiple objects-Move multiple objects (not just a move all objects button. This applies to the objects selected with selection tool)Have any other features that would be useful? This editor will be released to everyone once done.
I completely agree with the zooming feature.
Game Maker 8 lets you choose how many undo's you have.
Game Maker 8 also isn't out.@Mordi: I agree with zoom. And show/hide certain objects is kinda what i was saying by layers(by depth).
really. i mean it. put in layers. so helpful.