[G] Dynamic Grass

Posted by Glen on Jan. 10, 2010, 2:12 p.m.

So, a week or two ago I showed some artwork. One being a platform to my current project.. Someone mentioned that dynamic grass would be a nice effect and since then I've been working on a little system to achieve such an effect. Sooo, here's what I've got so far and it's still a work in progress. Tell me what you think. Note that in my last preview of the platform/grass I used varying grass blades. In this preview I just used a simple grass blade. I just want to get the system working fine.

File: .ZIP

Size: about 2mb

Contains: GM8 .exe

Directions: Run the mouse through the grass as if something is walking through it and watch a slight wind effect cause the grass to sway.

Link: http://64digits.com/users/Glen/dynamic_grass.zip

My goal on this project is to create a nice environment that runs dynamically to give a realistic effect. I like games that make me pause and stare at the details.

Comments

Alert Games 15 years, 1 month ago

Theres no FPS counter, but it looked good. Smooth and nice looking. Though I would think if someone was walking in it, it would move a little faster.

really nice

Glen 15 years, 1 month ago

I'm working on making a simple platformer to show the effect when walking through it. I'll add an FPS counter as well next time. Any other suggestions?

flashback 15 years, 1 month ago

That font, in your banner, I know it. I have used it. I will find it again, yes, of course, it must be in the fonts folder of DEATH AND DOOM…

OBELISK 15 years, 1 month ago

Quote:
Someone mentioned

I HAVE A NAME YOU KNOW

Castypher 15 years, 1 month ago

The effect looks nice, but two things:

1 - The way the grass is rendered looks too blurry, and seems as if it can impact game speed.

2 - The wind effect is something I expected, but with all the grass moving the same amount at the same time, it also seems slightly unrealistic.

Other than that, nice effect. If you can master a few more environmental effects, you'd have a very nice look and feel to any game you put these in.

Glen 15 years, 1 month ago

Sorry Obelisk, lol. And thanks for the advice Kilin.

Mush 15 years, 1 month ago

Exactly what Kilin said x2.

Mat 15 years, 1 month ago

The grass flow around the mouse was realistic however, like the last platform you drew up the grass doesn't match the platform :(