I did a lot of productive stuff today, one of them which i'm developing a new graphics engine for The World's End.
it's going to help me out a lot. it'll be easier to make new animations for my characters and easier for me to allow AI to pick up weapons in the game.Quick vid: more on that soon.also, i've been thinking of renaming The World's End to something shorter and more memorable. i can't really think of anything good really. tell me if you've got any ideas.plus, I've gotten better at coloring with my tablet.did a quick doodle of the main character today:since overhauling the graphics allows much easier animations, i'm overhauling some of the gameplay in campaign too.i'm going to make its level design much less linear, the player will be able to choose multiple paths to go to, i'll add some stealth elements(slim chance though), hand to hand combat(which i've been thinking of implementing for years now), and I'll add a new "kill cam" to campaign, where the game will sometimes go into slow motion, when the last enemy is killed, showing their gruesome death in slow motion. these will all be pretty easy to do espeacially since i've got a new animation system.lastly, more info on that other game I'm making, I've named it "Fallen", havent been working on it too much recently, was trying to focus on some possible graphical styles for TWE. but I did get a really good story down. It'll be a short game though, you'll be able to beat it in like 30 minutes.in case you don't remember which game i'm talking about:Fixin Them Graphics
Posted by JID on Nov. 29, 2011, 6 p.m.
yup
PIRATE TIMEWHERE MAH COMMENTARY NIGGA?
UPLOADIN' RIGHT NAO, NIGGUH
30%, NIGGUHSHUT YO FACE, NIGGUHSHUTYONIGGUHFACEI read the above slightly wrong.
Made me smile, regardless.Youre hyping your game D: looks cool
Also, i'll have time to work on my api a little bit and test it, which I just want to fix the username saved list, some information send/receive like bullets and movement, and organizing some code into scripts. I should probably then test it in GM8.1 as well. :DHow many people are working on this?
I'm the only one working on this game, however, people see how much shit is being crammed into the game so there are a few people like Moikle and you who are assisting me along the way with small details that I wouldn't be able to do myself. AG is making the API that people like myself can use to make the game online Multiplayer.
@AG
well, it's not worth the upgrade for me, because I'm not doing any projects in 3d right now.I just searched up the new features for 3d, I didn't see anything that great. :\Sexy CSS is sexy.