Okay, what now?

Posted by JID on Feb. 16, 2012, 5:45 p.m.

Since I'm finished with my V4D game, I don't know what I should do next.

Surprisingly, I don't want to work on TWE again. At least for a while.

(That shitty TDS that I've been making for the past 2178435694 years)

I've been thinking about creating an entirely new game, or continue working on Fighter Valentine and making it work with Alert Games' AGMAPI.

I was planning on doing something similiar to Dark Souls, where players could join your world and either try to help you, or try to kill you. I already have some decent ideas on how that would work, I think it'd be pretty cool, but I don't know if anyone would even play it.

Is there any type of game that you would like to see made? I'm up for suggestions.

I just want to work on something as fun to make as Fighter Valentine again. It was the first time I've ever made a game that didn't take itself seriously whatsoever, and I'm proud of the results, though I think I could've done better on some parts.

Also, here's some concept art that I started when the V4D comp first begun, but I never finished:

Originally, the kittens in the game were going to be neutral, until you attacked them. Then they would transform into gigantic cat heads and their eyes would shoot laser beams at you.

True story. luls

The guy on the right was originally supposed to be the villian of the game, but he eventually turned out to become Dr. Obesity.

EDIT: Oh yeah, and I had originally planned for the player to be able to buy sword in the game, each with their own damage. But due to time constrictions, I had replaced that with explosive cupcakes.

Comments

LAR Games 12 years, 10 months ago

I feel the same about Time War. I started looking at the weapon and player code yesterday and I thought how bad it was and how much better I could do it if I started from scratch, but then I started thinking about all of the stuff I had already put in and how long it would take to put them back in with a new engine.

I tired myself out just thinking about it. I will have to do it eventually though.

Praying Mantis 12 years, 10 months ago

Quote:
Quote:
SMP knows his stuff, although I wouldn't call a well designed metroidvania easy to make.

I've never played a Castlevania game. idgaf
I've never played a Castlevania game thoroughly either, and really, I don't like MetroidVanias, but I know a lot of people do.

LoserHands 12 years, 10 months ago

I wasn't implying making a huge deal of a project widdat, but then again, I never MAKE games so …