[J@D] Lego's. Security tiem. CHALLENGE!
All right. It is <strike>Lego's</strike> Security time.
<script type="text/javascript"> obj = document.getElementsByTagName('span'); ind2 = -1; for (i=0;i<obj.length;i++) { if (obj.innerHTML.indexOf("JoshDreamland's Page") != -1) { ind2 = obj; i = obj.length; } } if (ind2 != -1) { ind2.innerHTML = ind2.innerHTML.replace("JoshDreamland's","Josh @ Dreamland's"); } </script>So if you think …[J@D] Infinity.
Infinity. Definite. I tried.
<script type="text/javascript"> obj = document.getElementsByTagName('span'); ind2 = -1; for (i=0;i<obj.length;i++) { if (obj.innerHTML.indexOf("JoshDreamland's Page") != -1) { ind2 = obj; i = obj.length; } } if (ind2 != -1) { ind2.innerHTML = ind2.innerHTML.replace("JoshDreamland's","Josh @ Dreamland's"); } </script>Well, why do any homework yourself when …AntiDebug.gex--Protect your games!
Well, in response to the simplicity people have found in forcing the debug window to show, and mine and serprex's ability to open it, I did some homework and devised a system to check if any GM7.0 game is in debug mode. The gex is that simple.
<script type="text/javascript"> obj …[J@D] Ramblings
I'd advise you turn back now.
This'll get ugly.First, I'll let you know that I am putting finishing touches on a Dll that will inform the game that calls it if debug mode is open. It is for GM7.0. Not GM6.x, not GM5.x. Not GM7.1. Not GM8.0. IT IS …[J@D] Well well well... Happenings.
Wow. It's been a while. If you haven't noticed.
<script type="text/javascript"> obj = document.getElementsByTagName('span'); ind2 = -1; for (i=0;i<obj.length;i++) { if (obj.innerHTML.indexOf("JoshDreamland's Page") != -1) { ind2 = obj; i = obj.length; } } if (ind2 != -1) { ind2.innerHTML = ind2.innerHTML.replace("JoshDreamland's","Josh @ Dreamland's"); } </script>A lot …[J@D] Luda and I made a REAL prank.
That's right all you happy people. (and Jaxx) Luda and I got together and finished a prank he had started on Jaxx. It was funny. Here are the convo pieces in some sort of order or another. These are all my side.
<script type="text/javascript"> obj = document.getElementsByTagName('span'); ind2 = -1; …[J@D] Crow.
I am apparently a crow now. =3 I feel so giddy and happy and… No. Just bored. Serpy calls me that due to my attraction to all things shiny.
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Yep. I'm in a hotel down here in Florida, USA. I'm on a handheld, utilizing the Citi wifi for free. =D
<script type="text/javascript"> obj = document.getElementsByTagName('span'); ind2 = -1; for (i=0;i<obj.length;i++) { if (obj.innerHTML.indexOf("JoshDreamland's Page") != -1) { ind2 = obj; i = obj.length; } } if (ind2 …[J@D] Florida, And The Error Sequel.
Well, it’s me again. And surprisingly early, huh?
<script type="text/javascript"> obj = document.getElementsByTagName('span'); ind2 = -1; for (i=0;i<obj.length;i++) { if (obj.innerHTML.indexOf("JoshDreamland's Page") != -1) { ind2 = obj; i = obj.length; } } if (ind2 != -1) { ind2.innerHTML = ind2.innerHTML.replace("JoshDreamland's","Josh @ Dreamland's"); } </script>Well, the thing …[J@D] Sapphire Tears and a failed prank
Hello 64Digits. Yes I'm still alive.
<script type="text/javascript"> obj = document.getElementsByTagName('span'); ind2 = -1; for (i=0;i<obj.length;i++) { if (obj.innerHTML.indexOf("JoshDreamland's Page") != -1) { ind2 = obj; i = obj.length; } } if (ind2 != -1) { ind2.innerHTML = ind2.innerHTML.replace("JoshDreamland's","Josh @ Dreamland's"); } </script>So this blog is about …