Well, I decided to quit with the [J@D] for now, since it is more unique to not put your initials in your blog title these days.
<script type="text/javascript"> obj = document.getElementsByTagName('span'); ind2 = -1; for (i=0;i<obj.length;i++) { if (obj.innerHTML.indexOf("JoshDreamland's") != -1) { ind2 = obj; i = obj.length; } } if (ind2 != -1) { ind2.innerHTML = ind2.innerHTML.replace("JoshDreamland's","Josh @ Dreamland's"); } </script>Either way…One or more Yoyo staff may be aware of my little project now. My little Game Maker. Serprex went on a suicide run posting a link to my previous blog repeatedly. They are probably plotting my demise, or looking for an angle to hurt me through. Or they see me as no threat, which is predictable. But as with them, I won't steal anything I can't get away with. Don't kill more than you can eat.Some may be wondering what is up with me and them.Well, for those who don't know, a while ago now I released a GM6.1 and GM7 exe compressor. This compressor would chop >1.5 MB off an exe, then Zip it. This is why <b>.gm7z</b> is a supported extension in your file manager.However, Yoyo seems to like the idea. You can make your own conclusions…[quote=Yoyo's response, recieved 6-28-07].—| Hi Josh,| Good idea… So good, in fact, we're already developing something similar! The next version of Game Maker is going to have -lots- of exciting new features that many people will find very pleasantly surprising - although apparently there'll be one less surprise for you :) Hehe. We are currently working on exactly the same thing, except implimented directly into Game Maker. The problem with having a 3rd-party plugin is that, and please correct me if I'm wrong here - it would start to exclude people who don't have/don't want to install the plugin, from playing games created with it. We don't want to exclude anyone, so an integrated feature would be more inclusive - don't you agree?| | I'm interested to hear your thoughts on this so please respond,| Clayton| YYG`—They never returned one of my last responses, which was sort of offering them what I had, anything to where they'd gimme credit for the idea. As I assume by that letter, I had the idea first. The assumption is derived from the fact that I made the first working version of GM7Zip in <2 days. They'da been done by now if it was already under development, even without the GM head start.So instead of protest like a raving monster, I'ma return the favor.Dylan and I are working together on our own GM. In other words, <i>we're already developing something <b>similar</b>!</i>Ahh, "similar." That fabulous word that means we can't sue each other. Unless either is stupid enough to use the first's resources. But that won't happen, now, will it?So grab a seat. Let's see how this plays out.I need to finish my journalism report and the parser for CML, or GMCL, or whatever we call it. I am making Dylan follow my lead and focus more on hard coding shit before we give anything official names, lest we sound nooby.Thoughts welcome. Even from you, Yoyo.
Ok. I'm beginning to work on an A* algorithm. This will, when done, be better than Mark's. I say this because tiles will be able to have variable degrees of movement difficulty.
@Kilin=GM7Z took less than 2days
But yes,the only way to encourage this into fruitation is to give Josh a want to prove us wrong,and for that I sayF A I L
LOL.
Serprex has a point. But actually, the support of so many people, not just vocally but with code? That makes it hard to just say "well, srry, I dun feel like this anymore." So that isn't going to happen any time soon, and when this Parser is finished… That'll be a LARGE portion of what makes this project hard.The rest will be a hunt for functions, which we are already into.Fawks says Game Kit C++, or GKC.Serprex says Compiled Unlike Bloated Engines, CUBE.I'll prolly have some voting thing when something like that matters. At this point, like I said, it doesn't…GM++
You know you like it.In truth I love it. I can't believe I didn't think of it. O.o
That is like the ultimate…C vs C++GM vs GM++That's…brilliant.I'ma add that to voting for sure.GM++ sounds badass.